unsigned long TimeOut = 120;
bool Debug = false;
-
unsigned long CircleBuf::BwReadLimit=0;
unsigned long CircleBuf::BwTickReadData=0;
struct timeval CircleBuf::BwReadTick={0,0};
will glitch HTTP/1.0 proxies because they do not filter it out and
pass it on, HTTP/1.1 says the connection should default to keep alive
and we expect the proxy to do this */
- if (Proxy.empty() == true)
+ if (Proxy.empty() == true || Proxy.Host.empty())
sprintf(Buf,"GET %s HTTP/1.1\r\nHost: %s\r\nConnection: keep-alive\r\n",
QuoteString(Uri.Path,"~").c_str(),ProperHost.c_str());
else