enum Flags {Protected = (1 << 0), PreInstalled = (1 << 1),
Upgradable = (1 << 2), ReInstateTried = (1 << 3),
ToRemove = (1 << 4)};
enum Flags {Protected = (1 << 0), PreInstalled = (1 << 1),
Upgradable = (1 << 2), ReInstateTried = (1 << 3),
ToRemove = (1 << 4)};