+ Queue *I = Queues;
+ for (; I != 0; I = I->Next) {
+ // if the queue already exists, re-use it
+ if (I->Name == FullQueueName)
+ return FullQueueName;
+
+ if (I->Name.compare(0, SchemaLength, AccessSchema) == 0)
+ Instances++;
+ }
+
+ if (Debug) {
+ clog << "Found " << Instances << " instances of " << U.Access << endl;
+ }
+
+ if (Instances >= (unsigned int)_config->FindI("Acquire::QueueHost::Limit",10))
+ return U.Access;
+
+ return FullQueueName;