// Stat info stored in the DB, Fixed types since it is written to disk.
enum FlagList {FlControl = (1<<0),FlMD5=(1<<1),FlContents=(1<<2),
FlSize=(1<<3), FlSHA1=(1<<4), FlSHA256=(1<<5),
FlSHA512=(1<<6), FlSource=(1<<7),
};
// Stat info stored in the DB, Fixed types since it is written to disk.
enum FlagList {FlControl = (1<<0),FlMD5=(1<<1),FlContents=(1<<2),
FlSize=(1<<3), FlSHA1=(1<<4), FlSHA256=(1<<5),
FlSHA512=(1<<6), FlSource=(1<<7),
};