#include <apt-pkg/macros.h>
#include <apt-pkg/strutl.h>
-#include <vector>
-#include <string>
+#include <sys/types.h>
+#include <dirent.h>
+
#include <algorithm>
+#include <string>
+#include <vector>
/*}}}*/
namespace APT {
// getCompressionTypes - Return Vector of usbale compressiontypes /*{{{*/
}
}
+ // Include all Language codes we have a Translation file for in /var/lib/apt/lists
+ // so they will be all included in the Cache.
+ std::vector<string> builtin;
+ DIR *D = opendir(_config->FindDir("Dir::State::lists").c_str());
+ if (D != 0) {
+ builtin.push_back("none");
+ for (struct dirent *Ent = readdir(D); Ent != 0; Ent = readdir(D)) {
+ string const name = Ent->d_name;
+ size_t const foundDash = name.rfind("-");
+ size_t const foundUnderscore = name.rfind("_");
+ if (foundDash == string::npos || foundUnderscore == string::npos ||
+ foundDash <= foundUnderscore ||
+ name.substr(foundUnderscore+1, foundDash-(foundUnderscore+1)) != "Translation")
+ continue;
+ string const c = name.substr(foundDash+1);
+ if (unlikely(c.empty() == true) || c == "en")
+ continue;
+ // Skip unusual files, like backups or that alike
+ string::const_iterator s = c.begin();
+ for (;s != c.end(); ++s) {
+ if (isalpha(*s) == 0)
+ break;
+ }
+ if (s != c.end())
+ continue;
+ if (std::find(builtin.begin(), builtin.end(), c) != builtin.end())
+ continue;
+ builtin.push_back(c);
+ }
+ }
+ closedir(D);
+
// get the environment language codes: LC_MESSAGES (and later LANGUAGE)
// we extract both, a long and a short code and then we will
// check if we actually need both (rare) or if the short is enough
if (envLong == "C") {
codes.push_back("en");
allCodes = codes;
- return codes;
+ allCodes.insert(allCodes.end(), builtin.begin(), builtin.end());
+ if (All == true)
+ return allCodes;
+ else
+ return codes;
}
// to save the servers from unneeded queries, we only try also long codes
if (oldAcquire.empty() == false && oldAcquire != "environment") {
if (oldAcquire != "none")
codes.push_back(oldAcquire);
+ codes.push_back("en");
allCodes = codes;
- return codes;
+ for (std::vector<string>::const_iterator b = builtin.begin();
+ b != builtin.end(); ++b)
+ if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
+ allCodes.push_back(*b);
+ if (All == true)
+ return allCodes;
+ else
+ return codes;
}
// It is very likely we will need to environment codes later,
environment.push_back(envLong);
environment.push_back(envShort);
// take care of LANGUAGE
- string envLang = Locale == 0 ? getenv("LANGUAGE") : *(Locale+1);
+ const char *language_env = getenv("LANGUAGE") == 0 ? "" : getenv("LANGUAGE");
+ string envLang = Locale == 0 ? language_env : *(Locale+1);
if (envLang.empty() == false) {
- std::vector<string> env = ExplodeString(envLang,':');
+ std::vector<string> env = VectorizeString(envLang,':');
short addedLangs = 0; // add a maximum of 3 fallbacks from the environment
for (std::vector<string>::const_iterator e = env.begin();
e != env.end() && addedLangs < 3; ++e) {
} else if (forceLang != "none")
codes.push_back(forceLang);
allCodes = codes;
- return codes;
+ for (std::vector<string>::const_iterator b = builtin.begin();
+ b != builtin.end(); ++b)
+ if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
+ allCodes.push_back(*b);
+ if (All == true)
+ return allCodes;
+ else
+ return codes;
}
std::vector<string> const lang = _config->FindVector("Acquire::Languages");
if (envShort != "en")
codes.push_back("en");
allCodes = codes;
- return codes;
+ for (std::vector<string>::const_iterator b = builtin.begin();
+ b != builtin.end(); ++b)
+ if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
+ allCodes.push_back(*b);
+ if (All == true)
+ return allCodes;
+ else
+ return codes;
}
// the configs define the order, so add the environment
codes.push_back(*l);
allCodes.push_back(*l);
}
+
+ for (std::vector<string>::const_iterator b = builtin.begin();
+ b != builtin.end(); ++b)
+ if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
+ allCodes.push_back(*b);
+
if (All == true)
return allCodes;
else