#include <string>
-#include <apt-pkg/fileutl.h>
+#ifndef APT_8_CLEANER_HEADERS
+#include <apt-pkg/fileutl.h>
using std::string;
+#endif
+
+class FileFd;
/* This should be a 32 bit type, larger tyes use too much ram and smaller
types are too small. Where ever possible 'unsigned long' should be used
protected:
unsigned long Flags;
- unsigned long iSize;
+ unsigned long long iSize;
void *Base;
+ // In case mmap can not be used, we keep a dup of the file
+ // descriptor that should have been mmaped so that we can write to
+ // the file in Sync().
+ FileFd *SyncToFd;
+
bool Map(FileFd &Fd);
bool Close(bool DoSync = true);
// Simple accessors
inline operator void *() {return Base;};
inline void *Data() {return Base;};
- inline unsigned long Size() {return iSize;};
+ inline unsigned long long Size() {return iSize;};
+ inline void AddSize(unsigned long long const size) {iSize += size;};
+ inline bool validData() const { return Base != (void *)-1 && Base != 0; };
// File manipulators
bool Sync();
public:
// Allocation
- unsigned long RawAllocate(unsigned long Size,unsigned long Aln = 0);
+ unsigned long RawAllocate(unsigned long long Size,unsigned long Aln = 0);
unsigned long Allocate(unsigned long ItemSize);
unsigned long WriteString(const char *String,unsigned long Len = (unsigned long)-1);
- inline unsigned long WriteString(const string &S) {return WriteString(S.c_str(),S.length());};
+ inline unsigned long WriteString(const std::string &S) {return WriteString(S.c_str(),S.length());};
void UsePools(Pool &P,unsigned int Count) {Pools = &P; PoolCount = Count;};
DynamicMMap(FileFd &F,unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024,