#endif
// shuffle in a very simplistic way for now (equal weights)
- std::vector<SrvRec>::const_iterator I = Recs.begin();
- std::vector<SrvRec>::const_iterator const J = std::find_if(Recs.cbegin(), Recs.cend(),
+ std::vector<SrvRec>::iterator I = Recs.begin();
+ std::vector<SrvRec>::iterator const J = std::find_if(Recs.begin(), Recs.end(),
[&I](SrvRec const &J) { return I->priority != J.priority; });
// clock seems random enough.