+ // ignore SIGPIPE, this can happen on write() if the socket
+ // closes the connection (this is dealt with via ServerDie())
+ signal(SIGPIPE, SIG_IGN);
+ std::string Binary = flNotDir(argv[0]);
+ if (Binary.find('+') == std::string::npos && Binary != "http")
+ Binary.append("+http");
+ return HttpMethod(std::move(Binary)).Loop();