cache.MarkAndSweep();
}
- released = false;
+ released = true;
}
}
/* Check simple depends. A depends -should- never self match but
we allow it anyhow because dpkg does. Technically it is a packaging
bug. Conflicts may never self match */
- if (Dep.TargetPkg() != Dep.ParentPkg() ||
- (Dep->Type != Dep::Conflicts && Dep->Type != Dep::DpkgBreaks && Dep->Type != Dep::Obsoletes))
+ if (Dep.TargetPkg() != Dep.ParentPkg() || Dep.IsNegative() == false)
{
PkgIterator Pkg = Dep.TargetPkg();
// Check the base package
{
/* Provides may never be applied against the same package (or group)
if it is a conflicts. See the comment above. */
- if (P.OwnerPkg()->Group == Pkg->Group &&
- (Dep->Type == Dep::Conflicts || Dep->Type == Dep::DpkgBreaks))
+ if (P.OwnerPkg()->Group == Pkg->Group && Dep.IsNegative() == true)
continue;
// Check if the provides is a hit
// Not installed
if (Pkg->CurrentVer == 0)
{
- if (State.Mode == ModeDelete &&
- (State.iFlags | Purge) == Purge && Pkg.Purge() == false)
+ if (State.Mode == ModeDelete &&
+ (State.iFlags & Purge) == Purge && Pkg.Purge() == false)
iDelCount += Add;
if (State.Mode == ModeInstall)
/* Invert for Conflicts. We have to do this twice to get the
right sense for a conflicts group */
- if (D->Type == Dep::Conflicts ||
- D->Type == Dep::DpkgBreaks ||
- D->Type == Dep::Obsoletes)
+ if (D.IsNegative() == true)
State = ~State;
// Add to the group if we are within an or..
Group = 0;
// Invert for Conflicts
- if (D->Type == Dep::Conflicts ||
- D->Type == Dep::DpkgBreaks ||
- D->Type == Dep::Obsoletes)
+ if (D.IsNegative() == true)
State = ~State;
}
}
Group = 0;
// Invert for Conflicts
- if (D->Type == Dep::Conflicts ||
- D->Type == Dep::DpkgBreaks ||
- D->Type == Dep::Obsoletes)
+ if (D.IsNegative() == true)
State = ~State;
}
}
State = DependencyState(D);
// Invert for Conflicts
- if (D->Type == Dep::Conflicts ||
- D->Type == Dep::DpkgBreaks ||
- D->Type == Dep::Obsoletes)
+ if (D.IsNegative() == true)
State = ~State;
RemoveStates(D.ParentPkg());
*/
if (IsImportantDep(Start) == false)
continue;
-
+
+ /* If we are in an or group locate the first or that can
+ succeed. We have already cached this.. */
+ for (; Ors > 1 && (DepState[Start->ID] & DepCVer) != DepCVer; --Ors)
+ ++Start;
+ if (Ors == 1 && (DepState[Start->ID] &DepCVer) != DepCVer && Start.IsNegative() == false)
+ {
+ if(DebugAutoInstall == true)
+ std::clog << OutputInDepth(Depth) << Start << " can't be satisfied!" << std::endl;
+ if (Start.IsCritical() == false)
+ continue;
+ // if the dependency was critical, we can't install it, so remove it again
+ MarkDelete(Pkg,false,Depth + 1, false);
+ return;
+ }
+
/* Check if any ImportantDep() (but not Critical) were added
* since we installed the package. Also check for deps that
* were satisfied in the past: for instance, if a version
&& !ForceImportantDeps)
continue;
- /* If we are in an or group locate the first or that can
- succeed. We have already cached this.. */
- for (; Ors > 1 && (DepState[Start->ID] & DepCVer) != DepCVer; Ors--)
- Start++;
-
/* This bit is for processing the possibilty of an install/upgrade
fixing the problem */
SPtrArray<Version *> List = Start.AllTargets();
/* For conflicts we just de-install the package and mark as auto,
Conflicts may not have or groups. For dpkg's Breaks we try to
upgrade the package. */
- if (Start->Type == Dep::Conflicts || Start->Type == Dep::Obsoletes ||
- Start->Type == Dep::DpkgBreaks)
+ if (Start.IsNegative() == true)
{
for (Version **I = List; *I != 0; I++)
{