if (Config->SingleInstance == true || QueueMode == QueueAccess)
return U.Access;
- string AccessSchema = U.Access + ':',
- FullQueueName = AccessSchema + U.Host;
+ string AccessSchema = U.Access + ':';
+ string FullQueueName;
+
+ if (U.Host.empty())
+ {
+ long randomQueue = random();
+#ifdef _SC_NPROCESSORS_ONLN
+ long cpuCount = sysconf(_SC_NPROCESSORS_ONLN) * 2;
+#else
+ long cpuCount = _config->FindI("Acquire::QueueHost::Limit",10);
+#endif
+ if (cpuCount > 0)
+ randomQueue %= cpuCount;
+
+ strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), randomQueue);
+ if (Debug) {
+ clog << "Chose random queue " << FullQueueName << " for " << Uri << endl;
+ }
+ } else
+ {
+ FullQueueName = AccessSchema + U.Host;
+ }
unsigned int Instances = 0, SchemaLength = AccessSchema.length();
Queue *I = Queues;
}
}
/*}}}*/
-// Acquire::RunFds - Deal with active FDs /*{{{*/
+// Acquire::RunFds - compatibility remove on next abi/api break /*{{{*/
+void pkgAcquire::RunFds(fd_set *RSet,fd_set *WSet)
+{
+ RunFdsSane(RSet, WSet);
+};
+ /*}}}*/
+// Acquire::RunFdsSane - Deal with active FDs /*{{{*/
// ---------------------------------------------------------------------
/* Dispatch active FDs over to the proper workers. It is very important
that a worker never be erased while this is running! The queue class
should never erase a worker except during shutdown processing. */
-void pkgAcquire::RunFds(fd_set *RSet,fd_set *WSet)
+bool pkgAcquire::RunFdsSane(fd_set *RSet,fd_set *WSet)
{
+ bool Res = true;
+
for (Worker *I = Workers; I != 0; I = I->NextAcquire)
{
if (I->InFd >= 0 && FD_ISSET(I->InFd,RSet) != 0)
- I->InFdReady();
+ Res &= I->InFdReady();
if (I->OutFd >= 0 && FD_ISSET(I->OutFd,WSet) != 0)
- I->OutFdReady();
+ Res &= I->OutFdReady();
}
+
+ return Res;
}
/*}}}*/
// Acquire::Run - Run the fetch sequence /*{{{*/
struct passwd const * const pw = getpwnam(SandboxUser.c_str());
if (pw == NULL)
+ {
+ _error->Warning(_("No sandbox user '%s' on the system, can not drop privileges"), SandboxUser.c_str());
+ _config->Set("APT::Sandbox::User", "");
return;
+ }
gid_t const old_euid = geteuid();
gid_t const old_egid = getegid();
break;
}
- RunFds(&RFds,&WFds);
+ if(RunFdsSane(&RFds,&WFds) == false)
+ break;
// Timeout, notify the log class
if (Res == 0 || (Log != 0 && Log->Update == true))
/* This is the total number of bytes needed */
APT_PURE unsigned long long pkgAcquire::TotalNeeded()
{
- return std::accumulate(ItemsBegin(), ItemsEnd(), 0,
+ return std::accumulate(ItemsBegin(), ItemsEnd(), 0llu,
[](unsigned long long const T, Item const * const I) {
return T + I->FileSize;
});
/* This is the number of bytes that is not local */
APT_PURE unsigned long long pkgAcquire::FetchNeeded()
{
- return std::accumulate(ItemsBegin(), ItemsEnd(), 0,
+ return std::accumulate(ItemsBegin(), ItemsEnd(), 0llu,
[](unsigned long long const T, Item const * const I) {
if (I->Local == false)
return T + I->FileSize;
/* This is the number of bytes that is not local */
APT_PURE unsigned long long pkgAcquire::PartialPresent()
{
- return std::accumulate(ItemsBegin(), ItemsEnd(), 0,
+ return std::accumulate(ItemsBegin(), ItemsEnd(), 0llu,
[](unsigned long long const T, Item const * const I) {
if (I->Local == false)
return T + I->PartialSize;
{
QItem **I = &Items;
// move to the end of the queue and check for duplicates here
- HashStringList const hsl = Item.Owner->GetExpectedHashes();
for (; *I != 0; I = &(*I)->Next)
- if (Item.URI == (*I)->URI || hsl == (*I)->Owner->GetExpectedHashes())
+ if (Item.URI == (*I)->URI)
{
if (_config->FindB("Debug::pkgAcquire::Worker",false) == true)
std::cerr << " @ Queue: Action combined for " << Item.URI << " and " << (*I)->URI << std::endl;