//FIXME: Add a parameter to specify which architecture to use for [wildcard] matching
virtual bool BuildDepends(std::vector<BuildDepRec> &BuildDeps, bool const &ArchOnly, bool const &StripMultiArch = true) = 0;
//FIXME: Add a parameter to specify which architecture to use for [wildcard] matching
virtual bool BuildDepends(std::vector<BuildDepRec> &BuildDeps, bool const &ArchOnly, bool const &StripMultiArch = true) = 0;