// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: acquire.cc,v 1.20 1998/12/05 04:19:03 jgg Exp $
+// $Id: acquire.cc,v 1.26 1999/01/30 08:08:54 jgg Exp $
/* ######################################################################
Acquire - File Acquiration
#include <apt-pkg/acquire-worker.h>
#include <apt-pkg/configuration.h>
#include <apt-pkg/error.h>
-#include <strutl.h>
+#include <apt-pkg/strutl.h>
#include <dirent.h>
#include <sys/time.h>
return Total;
}
/*}}}*/
+// pkgAcquire::UriBegin - Start iterator for the uri list /*{{{*/
+// ---------------------------------------------------------------------
+/* */
+pkgAcquire::UriIterator pkgAcquire::UriBegin()
+{
+ return UriIterator(Queues);
+}
+ /*}}}*/
+// pkgAcquire::UriEnd - End iterator for the uri list /*{{{*/
+// ---------------------------------------------------------------------
+/* */
+pkgAcquire::UriIterator pkgAcquire::UriEnd()
+{
+ return UriIterator(0);
+}
+ /*}}}*/
// Acquire::MethodConfig::MethodConfig - Constructor /*{{{*/
// ---------------------------------------------------------------------
Items = 0;
Next = 0;
Workers = 0;
+ MaxPipeDepth = 1;
+ PipeDepth = 0;
}
/*}}}*/
// Queue::~Queue - Destructor /*{{{*/
/*}}}*/
// Queue::Dequeue - Remove an item from the queue /*{{{*/
// ---------------------------------------------------------------------
-/* We return true if we hit something*/
+/* We return true if we hit something */
bool pkgAcquire::Queue::Dequeue(Item *Owner)
{
+ if (Owner->Status == pkgAcquire::Item::StatFetching)
+ return _error->Error("Tried to dequeue a fetching object");
+
bool Res = false;
QItem **I = &Items;
added other source retry to have cycle maintain a pipeline depth
on its own. */
if (Cnf->Pipeline == true)
- {
- bool Res = true;
- for (int I = 0; I != 10 && Res == true; I++)
- Res &= Cycle();
- return Res;
- }
+ MaxPipeDepth = 10;
+ else
+ MaxPipeDepth = 1;
return Cycle();
}
return true;
}
/*}}}*/
-// Queue::Finditem - Find a URI in the item list /*{{{*/
+// Queue::FindItem - Find a URI in the item list /*{{{*/
// ---------------------------------------------------------------------
/* */
pkgAcquire::Queue::QItem *pkgAcquire::Queue::FindItem(string URI,pkgAcquire::Worker *Owner)
main queue too.*/
bool pkgAcquire::Queue::ItemDone(QItem *Itm)
{
+ PipeDepth--;
+ if (Itm->Owner->Status == pkgAcquire::Item::StatFetching)
+ Itm->Owner->Status = pkgAcquire::Item::StatDone;
+
if (Itm->Owner->QueueCounter <= 1)
Owner->Dequeue(Itm->Owner);
else
/*}}}*/
// Queue::Cycle - Queue new items into the method /*{{{*/
// ---------------------------------------------------------------------
-/* This locates a new idle item and sends it to the worker */
+/* This locates a new idle item and sends it to the worker. If pipelining
+ is enabled then it keeps the pipe full. */
bool pkgAcquire::Queue::Cycle()
{
if (Items == 0 || Workers == 0)
return true;
+ if (PipeDepth < 0)
+ return _error->Error("Pipedepth failure");
+
// Look for a queable item
QItem *I = Items;
- for (; I != 0; I = I->Next)
- if (I->Owner->Status == pkgAcquire::Item::StatIdle)
- break;
-
- // Nothing to do, queue is idle.
- if (I == 0)
- return true;
+ while (PipeDepth < (signed)MaxPipeDepth)
+ {
+ for (; I != 0; I = I->Next)
+ if (I->Owner->Status == pkgAcquire::Item::StatIdle)
+ break;
+
+ // Nothing to do, queue is idle.
+ if (I == 0)
+ return true;
+
+ I->Worker = Workers;
+ I->Owner->Status = pkgAcquire::Item::StatFetching;
+ PipeDepth++;
+ if (Workers->QueueItem(I) == false)
+ return false;
+ }
- I->Worker = Workers;
- I->Owner->Status = pkgAcquire::Item::StatFetching;
- return Workers->QueueItem(I);
+ return true;
}
/*}}}*/
// Queue::Bump - Fetch any pending objects if we are idle /*{{{*/
// ---------------------------------------------------------------------
-/* */
+/* This is called when an item in multiple queues is dequeued */
void pkgAcquire::Queue::Bump()
{
+ Cycle();
}
/*}}}*/