solving this dependency. This helps every time a previous solver
is removed by the resolver because of a conflict or alike but it is
dangerous as it could trigger new breaks/conflicts… */
- std::cout << " Try Installing " << Start.TargetPkg() << " before changing " << I.FullName(false) << std::endl;
+ if (Debug == true)
+ clog << " Try Installing " << Start.TargetPkg() << " before changing " << I.FullName(false) << std::endl;
unsigned long const OldBroken = Cache.BrokenCount();
Cache.MarkInstall(Start.TargetPkg(), true, 1, false);
// FIXME: we should undo the complete MarkInstall process here