- else
- {
- /* We let the algorithm deal with conflicts on its next iteration,
- it is much smarter than us */
- if (Start->Type == pkgCache::Dep::Conflicts)
- continue;
-
- if (Debug == true)
- clog << " Reinst Failed early because of " << Start.TargetPkg().Name() << endl;
- Fail = true;
- break;
- }