#include <signal.h>
#include <unistd.h>
#include <iostream>
-#include <string>
#include <vector>
#include <sys/ioctl.h>
-#include <sstream>
#include <fcntl.h>
#include <algorithm>
#include <stdio.h>
+#include <sstream>
#include <apti18n.h>
// override the progress line (sledgehammer)
static const char* clear_screen_below_cursor = "\033[J";
std::cout << clear_screen_below_cursor;
+ std::flush(std::cout);
}
child_pty = -1;
}