continue;
if (Debug == true)
- cout << "Investigating " << I.Name() << endl;
+ clog << "Investigating " << I.Name() << endl;
// Isolate the problem dependency
PackageKill KillList[100];
}
if (Debug)
clog << " Will not break " << Pkg.Name() << " as stated in Breaks field in " << I.Name() <<endl;
+ Cache.MarkKeep(I, false, false);
continue;
}