+// Configuration::ExistsAny - Returns true if the Name, possibly /*{{{*/
+// ---------------------------------------------------------------------
+/* qualified by /[fdbi] exists */
+bool Configuration::ExistsAny(const char *Name) const
+{
+ string key = Name;
+
+ if (key.size() > 2 && key.end()[-2] == '/')
+ {
+ if (key.find_first_of("fdbi",key.size()-1) < key.size())
+ {
+ key.resize(key.size() - 2);
+ if (Exists(key.c_str()))
+ return true;
+ }
+ else
+ {
+ _error->Warning(_("Unrecognized type abbreviation: '%c'"), key.end()[-3]);
+ }
+ }
+ return Exists(Name);
+}
+ /*}}}*/
+// Configuration::Dump - Dump the config /*{{{*/
+// ---------------------------------------------------------------------
+/* Dump the entire configuration space */
+void Configuration::Dump(ostream& str)
+{
+ Dump(str, NULL, "%f \"%v\";\n", true);
+}
+void Configuration::Dump(ostream& str, char const * const root,
+ char const * const formatstr, bool const emptyValue)
+{
+ const Configuration::Item* Top = Tree(root);
+ if (Top == 0)
+ return;
+ const Configuration::Item* const Root = (root == NULL) ? NULL : Top;
+ std::vector<std::string> const format = VectorizeString(formatstr, '%');
+
+ /* Write out all of the configuration directives by walking the
+ configuration tree */
+ do {
+ if (emptyValue == true || Top->Value.empty() == emptyValue)
+ {
+ std::vector<std::string>::const_iterator f = format.begin();
+ str << *f;
+ for (++f; f != format.end(); ++f)
+ {
+ if (f->empty() == true)
+ {
+ ++f;
+ str << '%' << *f;
+ continue;
+ }
+ char const type = (*f)[0];
+ if (type == 'f')
+ str << Top->FullTag();
+ else if (type == 't')
+ str << Top->Tag;
+ else if (type == 'v')
+ str << Top->Value;
+ else if (type == 'F')
+ str << QuoteString(Top->FullTag(), "=\"\n");
+ else if (type == 'T')
+ str << QuoteString(Top->Tag, "=\"\n");
+ else if (type == 'V')
+ str << QuoteString(Top->Value, "=\"\n");
+ else if (type == 'n')
+ str << "\n";
+ else if (type == 'N')
+ str << "\t";
+ else
+ str << '%' << type;
+ str << f->c_str() + 1;
+ }
+ }
+
+ if (Top->Child != 0)
+ {
+ Top = Top->Child;
+ continue;
+ }
+
+ while (Top != 0 && Top->Next == 0)
+ Top = Top->Parent;
+ if (Top != 0)
+ Top = Top->Next;
+
+ if (Root != NULL)
+ {
+ const Configuration::Item* I = Top;
+ while(I != 0)
+ {
+ if (I == Root)
+ break;
+ else
+ I = I->Parent;
+ }
+ if (I == 0)
+ break;
+ }
+ } while (Top != 0);
+}
+ /*}}}*/
+
+// Configuration::Item::FullTag - Return the fully scoped tag /*{{{*/
+// ---------------------------------------------------------------------
+/* Stop sets an optional max recursion depth if this item is being viewed as
+ part of a sub tree. */
+string Configuration::Item::FullTag(const Item *Stop) const
+{
+ if (Parent == 0 || Parent->Parent == 0 || Parent == Stop)
+ return Tag;
+ return Parent->FullTag(Stop) + "::" + Tag;
+}
+ /*}}}*/