// Methods like e.g. "file:" will give us a (compressed) FileName that is
// not the "DestFile" we set, in this case we uncompress from the local file
if (FileName != DestFile && RealFileExists(DestFile) == false)
+ {
Local = true;
+ if (Target.KeepCompressed == true)
+ {
+ // but if we don't keep the uncompress we copy the compressed file first
+ Stage = STAGE_DOWNLOAD;
+ Desc.URI = "copy:" + FileName;
+ QueueURI(Desc);
+ SetActiveSubprocess("copy");
+ return;
+ }
+ }
else
EraseFileName = FileName;
return;
}
- // If we want compressed indexes, just copy in place for hash verification
- if (Target.KeepCompressed == true)
- {
- DestFile = GetPartialFileNameFromURI(Target.URI + '.' + CurrentCompressionExtension);
- EraseFileName = "";
- Stage = STAGE_DECOMPRESS_AND_VERIFY;
- Desc.URI = "copy:" + FileName;
- QueueURI(Desc);
- SetActiveSubprocess("copy");
- return;
- }
-
// get the binary name for your used compression type
string decompProg;
if(CurrentCompressionExtension == "uncompressed")
return;
}
+ if (Target.KeepCompressed == true)
+ {
+ DestFile = "/dev/null";
+ EraseFileName.clear();
+ }
+ else
+ DestFile += ".decomp";
+
// queue uri for the next stage
Stage = STAGE_DECOMPRESS_AND_VERIFY;
- DestFile += ".decomp";
Desc.URI = decompProg + ":" + FileName;
QueueURI(Desc);
SetActiveSubprocess(decompProg);
HashStringList const &,
pkgAcquire::MethodConfig const * const)
{
+ if (Target.KeepCompressed == true && DestFile == "/dev/null")
+ DestFile = GetPartialFileNameFromURI(Target.URI + '.' + CurrentCompressionExtension);
+
// Done, queue for rename on transaction finished
TransactionManager->TransactionStageCopy(this, DestFile, GetFinalFilename());
return;