inline bool IsOpen() {return iFd >= 0;};
inline bool Failed() {return (Flags & Fail) == Fail;};
inline void EraseOnFailure() {Flags |= DelOnFail;};
inline bool IsOpen() {return iFd >= 0;};
inline bool Failed() {return (Flags & Fail) == Fail;};
inline void EraseOnFailure() {Flags |= DelOnFail;};