#include <vector>
#include <iostream>
+#ifndef APT_8_CLEANER_HEADERS
using std::string;
+#endif
class Configuration
{
struct Item
{
- string Value;
- string Tag;
+ std::string Value;
+ std::string Tag;
Item *Parent;
Item *Child;
Item *Next;
- string FullTag(const Item *Stop = 0) const;
+ std::string FullTag(const Item *Stop = 0) const;
Item() : Parent(0), Child(0), Next(0) {};
};
public:
- string Find(const char *Name,const char *Default = 0) const;
- string Find(string const &Name,const char *Default = 0) const {return Find(Name.c_str(),Default);};
- string Find(string const &Name, string const &Default) const {return Find(Name.c_str(),Default.c_str());};
- string FindFile(const char *Name,const char *Default = 0) const;
- string FindDir(const char *Name,const char *Default = 0) const;
- std::vector<string> FindVector(const char *Name) const;
- std::vector<string> FindVector(string const &Name) const { return FindVector(Name.c_str()); };
+ std::string Find(const char *Name,const char *Default = 0) const;
+ std::string Find(std::string const &Name,const char *Default = 0) const {return Find(Name.c_str(),Default);};
+ std::string Find(std::string const &Name, std::string const &Default) const {return Find(Name.c_str(),Default.c_str());};
+ std::string FindFile(const char *Name,const char *Default = 0) const;
+ std::string FindDir(const char *Name,const char *Default = 0) const;
+ /** return a list of child options
+ *
+ * Options like Acquire::Languages are handled as lists which
+ * can be overridden and have a default. For the later two a comma
+ * separated list of values is supported.
+ *
+ * \param Name of the parent node
+ * \param Default list of values separated by commas */
+ std::vector<std::string> FindVector(const char *Name, std::string const &Default = "") const;
+ std::vector<std::string> FindVector(std::string const &Name, std::string const &Default = "") const { return FindVector(Name.c_str(), Default); };
int FindI(const char *Name,int const &Default = 0) const;
- int FindI(string const &Name,int const &Default = 0) const {return FindI(Name.c_str(),Default);};
+ int FindI(std::string const &Name,int const &Default = 0) const {return FindI(Name.c_str(),Default);};
bool FindB(const char *Name,bool const &Default = false) const;
- bool FindB(string const &Name,bool const &Default = false) const {return FindB(Name.c_str(),Default);};
- string FindAny(const char *Name,const char *Default = 0) const;
+ bool FindB(std::string const &Name,bool const &Default = false) const {return FindB(Name.c_str(),Default);};
+ std::string FindAny(const char *Name,const char *Default = 0) const;
- inline void Set(const string &Name,const string &Value) {Set(Name.c_str(),Value);};
- void CndSet(const char *Name,const string &Value);
+ inline void Set(const std::string &Name,const std::string &Value) {Set(Name.c_str(),Value);};
+ void CndSet(const char *Name,const std::string &Value);
void CndSet(const char *Name,const int Value);
- void Set(const char *Name,const string &Value);
- void Set(const char *Name,const int Value);
+ void Set(const char *Name,const std::string &Value);
+ void Set(const char *Name,const int &Value);
- inline bool Exists(const string &Name) const {return Exists(Name.c_str());};
+ inline bool Exists(const std::string &Name) const {return Exists(Name.c_str());};
bool Exists(const char *Name) const;
bool ExistsAny(const char *Name) const;
// clear a whole tree
- void Clear(const string &Name);
+ void Clear(const std::string &Name);
+ void Clear();
// remove a certain value from a list (e.g. the list of "APT::Keep-Fds")
- void Clear(string const &List, string const &Value);
- void Clear(string const &List, int const &Value);
+ void Clear(std::string const &List, std::string const &Value);
+ void Clear(std::string const &List, int const &Value);
inline const Item *Tree(const char *Name) const {return Lookup(Name);};
inline void Dump() { Dump(std::clog); };
void Dump(std::ostream& str);
+ void Dump(std::ostream& str, char const * const root,
+ char const * const format, bool const emptyValue);
Configuration(const Item *Root);
Configuration();
extern Configuration *_config;
-bool ReadConfigFile(Configuration &Conf,const string &FName,
+bool ReadConfigFile(Configuration &Conf,const std::string &FName,
bool const &AsSectional = false,
unsigned const &Depth = 0);
-bool ReadConfigDir(Configuration &Conf,const string &Dir,
+bool ReadConfigDir(Configuration &Conf,const std::string &Dir,
bool const &AsSectional = false,
unsigned const &Depth = 0);