if (envLang.empty() == false) {
std::vector<string> env = ExplodeString(envLang,':');
short addedLangs = 0; // add a maximum of 3 fallbacks from the environment
if (envLang.empty() == false) {
std::vector<string> env = ExplodeString(envLang,':');
short addedLangs = 0; // add a maximum of 3 fallbacks from the environment