bool MMap::Map(FileFd &Fd)
{
iSize = Fd.Size();
-
+
// Set the permissions.
int Prot = PROT_READ;
int Map = MAP_SHARED;
{
// The filesystem doesn't support this particular kind of mmap.
// So we allocate a buffer and read the whole file into it.
+ if ((Flags & ReadOnly) == ReadOnly)
+ {
+ // for readonly, we don't need sync, so make it simple
+ Base = new unsigned char[iSize];
+ return Fd.Read(Base, iSize);
+ }
+ // FIXME: Writing to compressed fd's ?
int const dupped_fd = dup(Fd.Fd());
if (dupped_fd == -1)
return _error->Errno("mmap", _("Couldn't duplicate file descriptor %i"), Fd.Fd());