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1 | // -*- mode: cpp; mode: fold -*- | |
2 | // Description /*{{{*/ | |
3 | // $Id: mmap.h,v 1.12 2001/05/14 05:16:43 jgg Exp $ | |
4 | /* ###################################################################### | |
5 | ||
6 | MMap Class - Provides 'real' mmap or a faked mmap using read(). | |
7 | ||
8 | The purpose of this code is to provide a generic way for clients to | |
9 | access the mmap function. In enviroments that do not support mmap | |
10 | from file fd's this function will use read and normal allocated | |
11 | memory. | |
12 | ||
13 | Writing to a public mmap will always fully comit all changes when the | |
14 | class is deleted. Ie it will rewrite the file, unless it is readonly | |
15 | ||
16 | The DynamicMMap class is used to help the on-disk data structure | |
17 | generators. It provides a large allocated workspace and members | |
18 | to allocate space from the workspace in an effecient fashion. | |
19 | ||
20 | This source is placed in the Public Domain, do with it what you will | |
21 | It was originally written by Jason Gunthorpe. | |
22 | ||
23 | ##################################################################### */ | |
24 | /*}}}*/ | |
25 | #ifndef PKGLIB_MMAP_H | |
26 | #define PKGLIB_MMAP_H | |
27 | ||
28 | ||
29 | #include <string> | |
30 | #include <apt-pkg/fileutl.h> | |
31 | ||
32 | using std::string; | |
33 | ||
34 | /* This should be a 32 bit type, larger tyes use too much ram and smaller | |
35 | types are too small. Where ever possible 'unsigned long' should be used | |
36 | instead of this internal type */ | |
37 | typedef unsigned int map_ptrloc; | |
38 | ||
39 | class MMap | |
40 | { | |
41 | protected: | |
42 | ||
43 | unsigned long Flags; | |
44 | unsigned long iSize; | |
45 | void *Base; | |
46 | ||
47 | // In case mmap can not be used, we keep a dup of the file | |
48 | // descriptor that should have been mmaped so that we can write to | |
49 | // the file in Sync(). | |
50 | FileFd *SyncToFd; | |
51 | ||
52 | bool Map(FileFd &Fd); | |
53 | bool Close(bool DoSync = true); | |
54 | ||
55 | public: | |
56 | ||
57 | enum OpenFlags {NoImmMap = (1<<0),Public = (1<<1),ReadOnly = (1<<2), | |
58 | UnMapped = (1<<3), Moveable = (1<<4), Fallback = (1 << 5)}; | |
59 | ||
60 | // Simple accessors | |
61 | inline operator void *() {return Base;}; | |
62 | inline void *Data() {return Base;}; | |
63 | inline unsigned long Size() {return iSize;}; | |
64 | ||
65 | // File manipulators | |
66 | bool Sync(); | |
67 | bool Sync(unsigned long Start,unsigned long Stop); | |
68 | ||
69 | MMap(FileFd &F,unsigned long Flags); | |
70 | MMap(unsigned long Flags); | |
71 | virtual ~MMap(); | |
72 | }; | |
73 | ||
74 | class DynamicMMap : public MMap | |
75 | { | |
76 | public: | |
77 | ||
78 | // This is the allocation pool structure | |
79 | struct Pool | |
80 | { | |
81 | unsigned long ItemSize; | |
82 | unsigned long Start; | |
83 | unsigned long Count; | |
84 | }; | |
85 | ||
86 | protected: | |
87 | ||
88 | FileFd *Fd; | |
89 | unsigned long WorkSpace; | |
90 | unsigned long const GrowFactor; | |
91 | unsigned long const Limit; | |
92 | Pool *Pools; | |
93 | unsigned int PoolCount; | |
94 | ||
95 | bool Grow(); | |
96 | ||
97 | public: | |
98 | ||
99 | // Allocation | |
100 | unsigned long RawAllocate(unsigned long Size,unsigned long Aln = 0); | |
101 | unsigned long Allocate(unsigned long ItemSize); | |
102 | unsigned long WriteString(const char *String,unsigned long Len = (unsigned long)-1); | |
103 | inline unsigned long WriteString(const string &S) {return WriteString(S.c_str(),S.length());}; | |
104 | void UsePools(Pool &P,unsigned int Count) {Pools = &P; PoolCount = Count;}; | |
105 | ||
106 | DynamicMMap(FileFd &F,unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024, | |
107 | unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0); | |
108 | DynamicMMap(unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024, | |
109 | unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0); | |
110 | virtual ~DynamicMMap(); | |
111 | }; | |
112 | ||
113 | #endif |