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1 | The Make System |
2 | ~~~ ~~~~ ~~~~~~ | |
3 | To compile this program you require GNU Make. In fact you probably need | |
4 | GNU Make 3.76.1 or newer. The makefiles contained make use of many | |
5 | GNU Make specific features and will not run on other makes. | |
6 | ||
7 | The make system has a number of interesting properties that are not found | |
8 | in other systems such as automake or the GNU makefile standards. In | |
9 | general some semblance of expectedness is kept so as not to be too | |
10 | surprising. Basically the following will work as expected: | |
11 | ||
12 | ./configure | |
13 | make | |
14 | or | |
15 | cd build | |
16 | ../configure | |
17 | make | |
18 | ||
19 | There are a number of other things that are possible that may make software | |
20 | development and software packaging simpler. The first of these is the | |
21 | environment.mak file. When configure is run it creates an environment.mak | |
22 | file in the build directory. This contains -all- configurable parameters | |
23 | for all of the make files in all of the subdirectories. Changing one | |
24 | of these parameters will have an immediate effect. The use of makefile.in | |
25 | and configure substitutions across build makefiles is not used at all. | |
26 | ||
27 | Furthermore, the make system runs with a current directory equal to the | |
28 | source directory irregardless of the destination directory. This means | |
29 | #include "" and #include <> work as epected and more importantly | |
30 | running 'make' in the source directory will work as expected. The | |
31 | environment variable or make parameter 'BUILD' sets the build directory. | |
32 | It may be an absolute path or a path relative to the top level directory. | |
33 | By default build/ will be used with a fall back to ./ This means | |
34 | you can get all the advantages of a build directory without having to | |
35 | cd into it to edit your source code! | |
36 | ||
37 | The make system also performs dependency generation on the fly as the | |
38 | compiler runs. This is extremely fast and accurate. There is however | |
39 | one failure condition that occures when a header file is erased. In | |
40 | this case you should run make clean to purge the .o and .d files to | |
41 | rebuild. | |
42 | ||
43 | The final significant deviation from normal make practicies is | |
44 | in how the build directory is managed. It is not mearly a mirror of | |
45 | the source directory but is logically divided in the following manner | |
46 | bin/ | |
47 | methods/ | |
48 | doc/ | |
49 | examples/ | |
50 | include/ | |
51 | apt-pkg/ | |
52 | deity/ | |
53 | obj/ | |
54 | apt-pkg/ | |
55 | deity/ | |
56 | cmndline/ | |
57 | [...] | |
58 | Only .o and .d files are placed in the obj/ subdirectory. The final compiled | |
59 | binaries are placed in bin, published headers for inter-component linking | |
60 | are placed in include/ and documentation is generated into doc/. This means | |
61 | all runnable programs are within the bin/ directory a huge benifit for | |
62 | debugging inter-program relationships. The .so files are also placed in | |
63 | bin/ for simplicity. | |
64 | ||
65 | Using the makefiles | |
66 | ~~~~~ ~~~ ~~~~~~~~~ | |
67 | The makefiles for the components are really simple. The complexity is hidden | |
68 | within the buildlib/ directory. Each makefile defines a set of make variables | |
69 | for the bit it is going to make then includes a makefile fragment from | |
70 | the buildlib/. This fragment generates the necessary rules based on the | |
71 | originally defined variables. This process can be repeated as many times as | |
72 | necessary for as many programs or libraries as are in the directory. | |
73 | ||
74 | Many of the make fragments have some useful properties involving sub | |
75 | directories and other interesting features. They are more completely | |
76 | described in the fragment code in buildlib. Some tips on writing fragments | |
77 | are included in buildlib/defaults.mak | |
78 | ||
79 | Jason |