2 # Subtle combination of files and libraries make up the C++ runtime system for
3 # kernel modules. We are dependant on the KernelModule kmod.make and
4 # CreateKModInfo.perl scripts to be exactly instep with both this library
5 # module and the libkmod module as well.
7 # If you do any maintenance on any of the following files make sure great
8 # care is taken to keep them in Sync.
9 # extenTools/KernelModule.bproj/kmod.make
10 # extenTools/KernelModule.bproj/CreateKModInfo.perl
11 # IOKitUser/kmodc++/pure.c
12 # IOKitUser/kmodc++/cplus_start.c
13 # IOKitUser/kmodc++/cplus_start.c
14 # IOKitUser/kmodc/c_start.c
15 # IOKitUser/kmodc/c_stop.c
17 # The trick is that the linkline links all of the developers modules.
18 # If any static constructors are used .constructors_used will be left as
19 # an undefined symbol. This symbol is exported by the cplus_start.c routine
20 # which automatically brings in the appropriate C++ _start routine. However
21 # the actual _start symbol is only required by the kmod_info structure that
22 # is created and initialized by the CreateKModInfo.perl script. If no C++
23 # was used the _start will be an undefined symbol that is finally satisfied
24 # by the c_start module in the kmod library.
26 # The linkline must look like this.
27 # *.o -lkmodc++ kmod_info.o -lkmod