2 # Subtle combination of files and libraries make up the C++ runtime system for
 
   3 # kernel modules.  We are dependant on the KernelModule kmod.make and
 
   4 # CreateKModInfo.perl scripts to be exactly instep with both this library
 
   5 # module and the libkmod module as well.
 
   7 # If you do any maintenance on any of the following files make sure great
 
   8 # care is taken to keep them in Sync.
 
   9 #    extenTools/KernelModule.bproj/kmod.make
 
  10 #    extenTools/KernelModule.bproj/CreateKModInfo.perl
 
  11 #    IOKitUser/kmodc++/pure.c
 
  12 #    IOKitUser/kmodc++/cplus_start.c
 
  13 #    IOKitUser/kmodc++/cplus_start.c
 
  14 #    IOKitUser/kmodc/c_start.c
 
  15 #    IOKitUser/kmodc/c_stop.c
 
  17 # The trick is that the linkline links all of the developers modules.
 
  18 # If any static constructors are used .constructors_used will be left as
 
  19 # an undefined symbol.  This symbol is exported by the cplus_start.c routine
 
  20 # which automatically brings in the appropriate C++ _start routine.  However
 
  21 # the actual _start symbol is only required by the kmod_info structure that
 
  22 # is created and initialized by the CreateKModInfo.perl script.  If no C++
 
  23 # was used the _start will be an undefined symbol that is finally satisfied
 
  24 # by the c_start module in the kmod library.
 
  26 # The linkline must look like this.
 
  27 #    *.o -lkmodc++ kmod_info.o -lkmod