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68 * UNIX password, and DES, encryption.
69 * By Tom Truscott, trt@rti.rti.org,
70 * from algorithms by Robert W. Baldwin and James Gillogly.
73 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
74 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
76 * "Password Security: A Case History," R. Morris and Ken Thompson,
77 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
79 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
80 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
83 /* ===== Configuration ==================== */
86 * define "MUST_ALIGN" if your compiler cannot load/store
87 * long integers at arbitrary (e.g. odd) memory locations.
88 * (Either that or never pass unaligned addresses to des_cipher!)
96 #error C_block structure assumes 8 bit characters
101 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
102 * This avoids use of bit fields (your compiler may be sloppy with them).
105 #define LONG_IS_32_BITS
109 * define "B64" to be the declaration for a 64 bit integer.
110 * XXX this feature is currently unused, see "endian" comment below.
116 #define B64 long long
120 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
121 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
122 * little effect on crypt().
128 /* compile with "-DSTATIC=int" when profiling */
130 #define STATIC static
132 STATIC
void init_des(), init_perm(), permute();
137 /* ==================================== */
140 * Cipher-block representation (Bob Baldwin):
142 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
143 * representation is to store one bit per byte in an array of bytes. Bit N of
144 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
145 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
146 * first byte, 9..16 in the second, and so on. The DES spec apparently has
147 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
148 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
149 * the MSB of the first byte. Specifically, the 64-bit input data and key are
150 * converted to LSB format, and the output 64-bit block is converted back into
153 * DES operates internally on groups of 32 bits which are expanded to 48 bits
154 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
155 * the computation, the expansion is applied only once, the expanded
156 * representation is maintained during the encryption, and a compression
157 * permutation is applied only at the end. To speed up the S-box lookups,
158 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
159 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
160 * most significant ones. The low two bits of each byte are zero. (Thus,
161 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
162 * first byte in the eight byte representation, bit 2 of the 48 bit value is
163 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
164 * used, in which the output is the 64 bit result of an S-box lookup which
165 * has been permuted by P and expanded by E, and is ready for use in the next
166 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
167 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
168 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
169 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
172 * To speed up bit-parallel operations (such as XOR), the 8 byte
173 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
174 * machines which support it, a 64 bit value "b64". This data structure,
175 * "C_block", has two problems. First, alignment restrictions must be
176 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
177 * the architecture becomes visible.
179 * The byte-order problem is unfortunate, since on the one hand it is good
180 * to have a machine-independent C_block representation (bits 1..8 in the
181 * first byte, etc.), and on the other hand it is good for the LSB of the
182 * first byte to be the LSB of i0. We cannot have both these things, so we
183 * currently use the "little-endian" representation and avoid any multi-byte
184 * operations that depend on byte order. This largely precludes use of the
185 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
186 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
187 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
188 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
189 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
190 * requires a 128 kilobyte table, so perhaps this is not a big loss.
192 * Permutation representation (Jim Gillogly):
194 * A transformation is defined by its effect on each of the 8 bytes of the
195 * 64-bit input. For each byte we give a 64-bit output that has the bits in
196 * the input distributed appropriately. The transformation is then the OR
197 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
198 * each transformation. Unless LARGEDATA is defined, however, a more compact
199 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
200 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
201 * is slower but tolerable, particularly for password encryption in which
202 * the SPE transformation is iterated many times. The small tables total 9K
203 * bytes, the large tables total 72K bytes.
205 * The transformations used are:
206 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
207 * This is done by collecting the 32 even-numbered bits and applying
208 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
209 * bits and applying the same transformation. Since there are only
210 * 32 input bits, the IE3264 transformation table is half the size of
212 * CF6464: Compression, final permutation, and LSB->MSB conversion.
213 * This is done by two trivial 48->32 bit compressions to obtain
214 * a 64-bit block (the bit numbering is given in the "CIFP" table)
215 * followed by a 64->64 bit "cleanup" transformation. (It would
216 * be possible to group the bits in the 64-bit block so that 2
217 * identical 32->32 bit transformations could be used instead,
218 * saving a factor of 4 in space and possibly 2 in time, but
219 * byte-ordering and other complications rear their ugly head.
220 * Similar opportunities/problems arise in the key schedule
222 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
223 * This admittedly baroque 64->64 bit transformation is used to
224 * produce the first code (in 8*(6+2) format) of the key schedule.
225 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
226 * It would be possible to define 15 more transformations, each
227 * with a different rotation, to generate the entire key schedule.
228 * To save space, however, we instead permute each code into the
229 * next by using a transformation that "undoes" the PC2 permutation,
230 * rotates the code, and then applies PC2. Unfortunately, PC2
231 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
232 * invertible. We get around that problem by using a modified PC2
233 * which retains the 8 otherwise-lost bits in the unused low-order
234 * bits of each byte. The low-order bits are cleared when the
235 * codes are stored into the key schedule.
236 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
237 * This is faster than applying PC2ROT[0] twice,
239 * The Bell Labs "salt" (Bob Baldwin):
241 * The salting is a simple permutation applied to the 48-bit result of E.
242 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
243 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
244 * 16777216 possible values. (The original salt was 12 bits and could not
245 * swap bits 13..24 with 36..48.)
247 * It is possible, but ugly, to warp the SPE table to account for the salt
248 * permutation. Fortunately, the conditional bit swapping requires only
249 * about four machine instructions and can be done on-the-fly with about an
250 * 8% performance penalty.
256 #if defined(LONG_IS_32_BITS)
257 /* long is often faster than a 32-bit bit field */
271 * Convert twenty-four-bit long in host-order
272 * to six bits (and 2 low-order zeroes) per char little-endian format.
274 #define TO_SIX_BIT(rslt, src) { \
276 cvt.b[0] = src; src >>= 6; \
277 cvt.b[1] = src; src >>= 6; \
278 cvt.b[2] = src; src >>= 6; \
280 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
284 * These macros may someday permit efficient use of 64-bit integers.
286 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
287 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
288 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
289 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
290 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
291 #define DCL_BLOCK(d,d0,d1) long d0, d1
293 #if defined(LARGEDATA)
294 /* Waste memory like crazy. Also, do permutations in line */
295 #define LGCHUNKBITS 3
296 #define CHUNKBITS (1<<LGCHUNKBITS)
297 #define PERM6464(d,d0,d1,cpp,p) \
298 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
299 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
300 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
301 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
302 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
303 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
304 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
305 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
306 #define PERM3264(d,d0,d1,cpp,p) \
307 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
308 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
309 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
310 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
313 #define LGCHUNKBITS 2
314 #define CHUNKBITS (1<<LGCHUNKBITS)
315 #define PERM6464(d,d0,d1,cpp,p) \
316 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
317 #define PERM3264(d,d0,d1,cpp,p) \
318 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
320 STATIC
void permute(cp
, out
, p
, chars_in
)
326 register DCL_BLOCK(D
,D0
,D1
);
327 register C_block
*tp
;
333 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
334 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
335 } while (--chars_in
> 0);
338 #endif /* LARGEDATA */
341 /* ===== (mostly) Standard DES Tables ==================== */
343 static unsigned char IP
[] = { /* initial permutation */
344 58, 50, 42, 34, 26, 18, 10, 2,
345 60, 52, 44, 36, 28, 20, 12, 4,
346 62, 54, 46, 38, 30, 22, 14, 6,
347 64, 56, 48, 40, 32, 24, 16, 8,
348 57, 49, 41, 33, 25, 17, 9, 1,
349 59, 51, 43, 35, 27, 19, 11, 3,
350 61, 53, 45, 37, 29, 21, 13, 5,
351 63, 55, 47, 39, 31, 23, 15, 7,
354 /* The final permutation is the inverse of IP - no table is necessary */
356 static unsigned char ExpandTr
[] = { /* expansion operation */
359 8, 9, 10, 11, 12, 13,
360 12, 13, 14, 15, 16, 17,
361 16, 17, 18, 19, 20, 21,
362 20, 21, 22, 23, 24, 25,
363 24, 25, 26, 27, 28, 29,
364 28, 29, 30, 31, 32, 1,
367 static unsigned char PC1
[] = { /* permuted choice table 1 */
368 57, 49, 41, 33, 25, 17, 9,
369 1, 58, 50, 42, 34, 26, 18,
370 10, 2, 59, 51, 43, 35, 27,
371 19, 11, 3, 60, 52, 44, 36,
373 63, 55, 47, 39, 31, 23, 15,
374 7, 62, 54, 46, 38, 30, 22,
375 14, 6, 61, 53, 45, 37, 29,
376 21, 13, 5, 28, 20, 12, 4,
379 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
380 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
383 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
384 static unsigned char PC2
[] = { /* permuted choice table 2 */
385 9, 18, 14, 17, 11, 24, 1, 5,
386 22, 25, 3, 28, 15, 6, 21, 10,
387 35, 38, 23, 19, 12, 4, 26, 8,
388 43, 54, 16, 7, 27, 20, 13, 2,
390 0, 0, 41, 52, 31, 37, 47, 55,
391 0, 0, 30, 40, 51, 45, 33, 48,
392 0, 0, 44, 49, 39, 56, 34, 53,
393 0, 0, 46, 42, 50, 36, 29, 32,
396 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
398 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
399 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
400 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
401 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
403 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
404 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
405 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
406 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
408 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
409 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
410 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
411 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
413 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
414 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
415 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
416 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
418 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
419 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
420 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
421 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
423 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
424 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
425 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
426 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
428 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
429 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
430 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
431 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
433 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
434 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
435 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
436 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
439 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
450 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
451 1, 2, 3, 4, 17, 18, 19, 20,
452 5, 6, 7, 8, 21, 22, 23, 24,
453 9, 10, 11, 12, 25, 26, 27, 28,
454 13, 14, 15, 16, 29, 30, 31, 32,
456 33, 34, 35, 36, 49, 50, 51, 52,
457 37, 38, 39, 40, 53, 54, 55, 56,
458 41, 42, 43, 44, 57, 58, 59, 60,
459 45, 46, 47, 48, 61, 62, 63, 64,
462 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
463 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
466 /* ===== Tables that are initialized at run time ==================== */
469 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
471 /* Initial key schedule permutation */
472 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
473 static C_block
*PC1ROT
;
475 /* Subsequent key schedule rotation permutations */
476 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
477 static C_block
*PC2ROT
[2];
479 /* Initial permutation/expansion table */
480 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
481 static C_block
*IE3264
;
483 /* Table that combines the S, P, and E operations. */
484 // static long SPE[2][8][64];
487 /* compressed/interleaved => final permutation table */
488 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
489 static C_block
*CF6464
;
492 /* ==================================== */
495 static C_block constdatablock
; /* encryption constant */
496 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
499 * Return a pointer to static data consisting of the "setting"
500 * followed by an encryption produced by the "key" and "setting".
504 register const char *key
;
505 register const char *setting
;
511 int num_iter
, salt_size
;
512 C_block keyblock
, rsltblock
;
514 for (i
= 0; i
< 8; i
++) {
515 if ((t
= 2*(unsigned char)(*key
)) != 0)
519 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
522 encp
= &cryptresult
[0];
524 case _PASSWORD_EFMT1
:
526 * Involve the rest of the password 8 characters at a time.
529 if (des_cipher((char *)&keyblock
,
530 (char *)&keyblock
, 0L, 1))
532 for (i
= 0; i
< 8; i
++) {
533 if ((t
= 2*(unsigned char)(*key
)) != 0)
537 if (des_setkey((char *)keyblock
.b
))
541 *encp
++ = *setting
++;
543 /* get iteration count */
545 for (i
= 4; --i
>= 0; ) {
546 if ((t
= (unsigned char)setting
[i
]) == '\0')
549 num_iter
= (num_iter
<<6) | a64toi
[t
];
561 for (i
= salt_size
; --i
>= 0; ) {
562 if ((t
= (unsigned char)setting
[i
]) == '\0')
565 salt
= (salt
<<6) | a64toi
[t
];
568 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
573 * Encode the 64 cipher bits as 11 ascii characters.
575 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
576 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
577 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
578 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
579 encp
[0] = itoa64
[i
]; encp
+= 4;
580 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
581 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
582 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
583 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
584 encp
[0] = itoa64
[i
]; encp
+= 4;
585 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
586 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
587 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
592 return (cryptresult
);
597 * The Key Schedule, filled in by des_setkey() or setkey().
600 static C_block KS
[KS_SIZE
];
603 * Set up the key schedule from the key.
605 STATIC
int des_setkey(key
)
606 register const char *key
;
608 register DCL_BLOCK(K
, K0
, K1
);
609 register C_block
*ptabp
;
611 static int des_ready
= 0;
618 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
619 key
= (char *)&KS
[0];
620 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
621 for (i
= 1; i
< 16; i
++) {
622 key
+= sizeof(C_block
);
623 STORE(K
,K0
,K1
,*(C_block
*)key
);
624 ptabp
= PC2ROT
[Rotates
[i
]-1];
625 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
626 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
632 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
633 * iterations of DES, using the the given 24-bit salt and the pre-computed key
634 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
636 * NOTE: the performance of this routine is critically dependent on your
637 * compiler and machine architecture.
639 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
645 /* variables that we want in registers, most important first */
649 register long L0
, L1
, R0
, R1
, k
;
650 register C_block
*kp
;
651 register int ks_inc
, loop_count
;
655 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
657 #if defined(vax) || defined(pdp11)
658 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
664 #if defined(MUST_ALIGN)
665 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
666 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
669 LOAD(L
,L0
,L1
,*(C_block
*)in
);
671 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
674 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
676 R1
= (R1
>> 1) & 0x55555555L
;
677 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
679 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
680 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
685 ks_inc
= sizeof(*kp
);
689 num_iter
= -num_iter
;
691 ks_inc
= -sizeof(*kp
);
694 while (--num_iter
>= 0) {
698 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
700 /* use this if B.b[i] is evaluated just once ... */
701 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
704 /* use this if your "long" int indexing is slow */
705 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
707 /* use this if "k" is allocated to a register ... */
708 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
712 #define CRUNCH(p0, p1, q0, q1) \
713 k = (q0 ^ q1) & SALT; \
714 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
715 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
716 kp = (C_block *)((char *)kp+ks_inc); \
727 CRUNCH(L0
, L1
, R0
, R1
);
728 CRUNCH(R0
, R1
, L0
, L1
);
729 } while (--loop_count
!= 0);
730 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
739 /* store the encrypted (or decrypted) result */
740 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
741 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
743 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
744 #if defined(MUST_ALIGN)
746 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
747 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
749 STORE(L
,L0
,L1
,*(C_block
*)out
);
756 * Initialize various tables. This need only be done once. It could even be
757 * done at compile time, if the compiler were capable of that sort of thing.
759 STATIC
void init_des()
763 register int tableno
;
764 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
767 * table that converts chars "./0-9A-Za-z"to integers 0-63.
769 for (i
= 0; i
< 64; i
++)
770 a64toi
[itoa64
[i
]] = i
;
773 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
775 for (i
= 0; i
< 64; i
++)
777 for (i
= 0; i
< 64; i
++) {
778 if ((k
= PC2
[i
]) == 0)
781 if ((k%28
) < Rotates
[0]) k
-= 28;
791 prtab("pc1tab", perm
, 8);
793 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
794 for (i
= 0; i
< 2; i
++)
795 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
796 init_perm(PC1ROT
, perm
, 8, 8);
799 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
801 for (j
= 0; j
< 2; j
++) {
802 unsigned char pc2inv
[64];
803 for (i
= 0; i
< 64; i
++)
804 perm
[i
] = pc2inv
[i
] = 0;
805 for (i
= 0; i
< 64; i
++) {
806 if ((k
= PC2
[i
]) == 0)
810 for (i
= 0; i
< 64; i
++) {
811 if ((k
= PC2
[i
]) == 0)
814 if ((k%28
) <= j
) k
-= 28;
818 prtab("pc2tab", perm
, 8);
820 init_perm(PC2ROT
[j
], perm
, 8, 8);
824 * Bit reverse, then initial permutation, then expansion.
826 for (i
= 0; i
< 8; i
++) {
827 for (j
= 0; j
< 8; j
++) {
828 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
842 prtab("ietab", perm
, 8);
844 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
845 init_perm(IE3264
, perm
, 4, 8);
848 * Compression, then final permutation, then bit reverse.
850 for (i
= 0; i
< 64; i
++) {
860 prtab("cftab", perm
, 8);
862 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
863 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
864 init_perm(CF6464
, perm
, 8, 8);
869 for (i
= 0; i
< 48; i
++)
870 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
871 for (tableno
= 0; tableno
< 8; tableno
++) {
872 for (j
= 0; j
< 64; j
++) {
873 k
= (((j
>> 0) &01) << 5)|
874 (((j
>> 1) &01) << 3)|
875 (((j
>> 2) &01) << 2)|
876 (((j
>> 3) &01) << 1)|
877 (((j
>> 4) &01) << 0)|
878 (((j
>> 5) &01) << 4);
880 k
= (((k
>> 3)&01) << 0)|
881 (((k
>> 2)&01) << 1)|
882 (((k
>> 1)&01) << 2)|
883 (((k
>> 0)&01) << 3);
884 for (i
= 0; i
< 32; i
++)
886 for (i
= 0; i
< 4; i
++)
887 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
889 for (i
= 24; --i
>= 0; )
890 k
= (k
<<1) | tmp32
[perm
[i
]-1];
891 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
893 for (i
= 24; --i
>= 0; )
894 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
895 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
901 * Initialize "perm" to represent transformation "p", which rearranges
902 * (perhaps with expansion and/or contraction) one packed array of bits
903 * (of size "chars_in" characters) into another array (of size "chars_out"
906 * "perm" must be all-zeroes on entry to this routine.
908 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
911 int chars_in
, chars_out
;
913 register int i
, j
, k
, l
;
915 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
916 l
= p
[k
] - 1; /* where this bit comes from */
918 continue; /* output bit is always 0 */
919 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
920 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
921 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
923 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
929 * "setkey" routine (for backwards compatibility)
932 register const char *key
;
934 register int i
, j
, k
;
937 for (i
= 0; i
< 8; i
++) {
939 for (j
= 0; j
< 8; j
++) {
941 k
|= (unsigned char)*key
++;
945 return (des_setkey((char *)keyblock
.b
));
949 * "encrypt" routine (for backwards compatibility)
951 int encrypt(block
, flag
)
952 register char *block
;
955 register int i
, j
, k
;
958 for (i
= 0; i
< 8; i
++) {
960 for (j
= 0; j
< 8; j
++) {
962 k
|= (unsigned char)*block
++;
966 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
968 for (i
= 7; i
>= 0; i
--) {
970 for (j
= 7; j
>= 0; j
--) {
980 prtab(s
, t
, num_rows
)
987 (void)printf("%s:\n", s
);
988 for (i
= 0; i
< num_rows
; i
++) {
989 for (j
= 0; j
< 8; j
++) {
990 (void)printf("%3d", t
[i
*8+j
]);