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59 #pragma clang diagnostic push
60 #pragma clang diagnostic ignored "-Wstrict-prototypes"
62 #include <sys/cdefs.h>
65 #include <sys/types.h>
70 * UNIX password, and DES, encryption.
71 * By Tom Truscott, trt@rti.rti.org,
72 * from algorithms by Robert W. Baldwin and James Gillogly.
75 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
76 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
78 * "Password Security: A Case History," R. Morris and Ken Thompson,
79 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
81 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
82 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
85 /* ===== Configuration ==================== */
88 * define "MUST_ALIGN" if your compiler cannot load/store
89 * long integers at arbitrary (e.g. odd) memory locations.
90 * (Either that or never pass unaligned addresses to __crypt_des_cipher!)
98 #error C_block structure assumes 8 bit characters
103 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
104 * This avoids use of bit fields (your compiler may be sloppy with them).
106 #if !defined(cray) && (LONG_BIT == 32)
107 #define LONG_IS_32_BITS
111 * define "B64" to be the declaration for a 64 bit integer.
112 * XXX this feature is currently unused, see "endian" comment below.
118 #define B64 long long
122 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
123 * of lookup tables. This speeds up __crypt_des_setkey() and __crypt_des_cipher(), but has
124 * little effect on crypt().
130 /* compile with "-DSTATIC=int" when profiling */
132 #define STATIC static
134 #ifndef BUILDING_VARIANT
135 STATIC
void init_des(), init_perm(), permute();
140 #endif /* BUILDING_VARIANT */
141 __private_extern__
int __crypt_des_cipher(), __crypt_des_setkey();
143 /* ==================================== */
146 * Cipher-block representation (Bob Baldwin):
148 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
149 * representation is to store one bit per byte in an array of bytes. Bit N of
150 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
151 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
152 * first byte, 9..16 in the second, and so on. The DES spec apparently has
153 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
154 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
155 * the MSB of the first byte. Specifically, the 64-bit input data and key are
156 * converted to LSB format, and the output 64-bit block is converted back into
159 * DES operates internally on groups of 32 bits which are expanded to 48 bits
160 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
161 * the computation, the expansion is applied only once, the expanded
162 * representation is maintained during the encryption, and a compression
163 * permutation is applied only at the end. To speed up the S-box lookups,
164 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
165 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
166 * most significant ones. The low two bits of each byte are zero. (Thus,
167 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
168 * first byte in the eight byte representation, bit 2 of the 48 bit value is
169 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
170 * used, in which the output is the 64 bit result of an S-box lookup which
171 * has been permuted by P and expanded by E, and is ready for use in the next
172 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
173 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
174 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
175 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
178 * To speed up bit-parallel operations (such as XOR), the 8 byte
179 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
180 * machines which support it, a 64 bit value "b64". This data structure,
181 * "C_block", has two problems. First, alignment restrictions must be
182 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
183 * the architecture becomes visible.
185 * The byte-order problem is unfortunate, since on the one hand it is good
186 * to have a machine-independent C_block representation (bits 1..8 in the
187 * first byte, etc.), and on the other hand it is good for the LSB of the
188 * first byte to be the LSB of i0. We cannot have both these things, so we
189 * currently use the "little-endian" representation and avoid any multi-byte
190 * operations that depend on byte order. This largely precludes use of the
191 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
192 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
193 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
194 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
195 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
196 * requires a 128 kilobyte table, so perhaps this is not a big loss.
198 * Permutation representation (Jim Gillogly):
200 * A transformation is defined by its effect on each of the 8 bytes of the
201 * 64-bit input. For each byte we give a 64-bit output that has the bits in
202 * the input distributed appropriately. The transformation is then the OR
203 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
204 * each transformation. Unless LARGEDATA is defined, however, a more compact
205 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
206 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
207 * is slower but tolerable, particularly for password encryption in which
208 * the SPE transformation is iterated many times. The small tables total 9K
209 * bytes, the large tables total 72K bytes.
211 * The transformations used are:
212 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
213 * This is done by collecting the 32 even-numbered bits and applying
214 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
215 * bits and applying the same transformation. Since there are only
216 * 32 input bits, the IE3264 transformation table is half the size of
218 * CF6464: Compression, final permutation, and LSB->MSB conversion.
219 * This is done by two trivial 48->32 bit compressions to obtain
220 * a 64-bit block (the bit numbering is given in the "CIFP" table)
221 * followed by a 64->64 bit "cleanup" transformation. (It would
222 * be possible to group the bits in the 64-bit block so that 2
223 * identical 32->32 bit transformations could be used instead,
224 * saving a factor of 4 in space and possibly 2 in time, but
225 * byte-ordering and other complications rear their ugly head.
226 * Similar opportunities/problems arise in the key schedule
228 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
229 * This admittedly baroque 64->64 bit transformation is used to
230 * produce the first code (in 8*(6+2) format) of the key schedule.
231 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
232 * It would be possible to define 15 more transformations, each
233 * with a different rotation, to generate the entire key schedule.
234 * To save space, however, we instead permute each code into the
235 * next by using a transformation that "undoes" the PC2 permutation,
236 * rotates the code, and then applies PC2. Unfortunately, PC2
237 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
238 * invertible. We get around that problem by using a modified PC2
239 * which retains the 8 otherwise-lost bits in the unused low-order
240 * bits of each byte. The low-order bits are cleared when the
241 * codes are stored into the key schedule.
242 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
243 * This is faster than applying PC2ROT[0] twice,
245 * The Bell Labs "salt" (Bob Baldwin):
247 * The salting is a simple permutation applied to the 48-bit result of E.
248 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
249 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
250 * 16777216 possible values. (The original salt was 12 bits and could not
251 * swap bits 13..24 with 36..48.)
253 * It is possible, but ugly, to warp the SPE table to account for the salt
254 * permutation. Fortunately, the conditional bit swapping requires only
255 * about four machine instructions and can be done on-the-fly with about an
256 * 8% performance penalty.
262 #if defined(LONG_IS_32_BITS)
263 /* long is often faster than a 32-bit bit field */
277 * Convert twenty-four-bit long in host-order
278 * to six bits (and 2 low-order zeroes) per char little-endian format.
280 #define TO_SIX_BIT(rslt, src) { \
282 cvt.b[0] = src; src >>= 6; \
283 cvt.b[1] = src; src >>= 6; \
284 cvt.b[2] = src; src >>= 6; \
286 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
290 * These macros may someday permit efficient use of 64-bit integers.
292 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
293 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
294 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
295 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
296 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
297 #define DCL_BLOCK(d,d0,d1) long d0, d1
299 #if defined(LARGEDATA)
300 /* Waste memory like crazy. Also, do permutations in line */
301 #define LGCHUNKBITS 3
302 #define CHUNKBITS (1<<LGCHUNKBITS)
303 #define PERM6464(d,d0,d1,cpp,p) \
304 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
305 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
306 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
307 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
308 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
309 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
310 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
311 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
312 #define PERM3264(d,d0,d1,cpp,p) \
313 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
314 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
315 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
316 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
319 #define LGCHUNKBITS 2
320 #define CHUNKBITS (1<<LGCHUNKBITS)
321 #define PERM6464(d,d0,d1,cpp,p) \
322 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
323 #define PERM3264(d,d0,d1,cpp,p) \
324 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
326 #ifndef BUILDING_VARIANT
327 STATIC
void permute(cp
, out
, p
, chars_in
)
333 register DCL_BLOCK(D
,D0
,D1
);
334 register C_block
*tp
;
340 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
341 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
342 } while (--chars_in
> 0);
345 #endif /* BUILDING_VARIANT */
346 #endif /* LARGEDATA */
348 #ifndef BUILDING_VARIANT
349 __private_extern__
int __crypt_des_setkey_called
= 0;
350 #else /* BUILDING_VARIANT */
351 extern int __crypt_des_setkey_called
;
352 #endif /* BUILDING_VARIANT */
354 /* ===== (mostly) Standard DES Tables ==================== */
356 #ifndef BUILDING_VARIANT
357 static const unsigned char IP
[] = { /* initial permutation */
358 58, 50, 42, 34, 26, 18, 10, 2,
359 60, 52, 44, 36, 28, 20, 12, 4,
360 62, 54, 46, 38, 30, 22, 14, 6,
361 64, 56, 48, 40, 32, 24, 16, 8,
362 57, 49, 41, 33, 25, 17, 9, 1,
363 59, 51, 43, 35, 27, 19, 11, 3,
364 61, 53, 45, 37, 29, 21, 13, 5,
365 63, 55, 47, 39, 31, 23, 15, 7,
368 /* The final permutation is the inverse of IP - no table is necessary */
370 static const unsigned char ExpandTr
[] = { /* expansion operation */
373 8, 9, 10, 11, 12, 13,
374 12, 13, 14, 15, 16, 17,
375 16, 17, 18, 19, 20, 21,
376 20, 21, 22, 23, 24, 25,
377 24, 25, 26, 27, 28, 29,
378 28, 29, 30, 31, 32, 1,
381 static const unsigned char PC1
[] = { /* permuted choice table 1 */
382 57, 49, 41, 33, 25, 17, 9,
383 1, 58, 50, 42, 34, 26, 18,
384 10, 2, 59, 51, 43, 35, 27,
385 19, 11, 3, 60, 52, 44, 36,
387 63, 55, 47, 39, 31, 23, 15,
388 7, 62, 54, 46, 38, 30, 22,
389 14, 6, 61, 53, 45, 37, 29,
390 21, 13, 5, 28, 20, 12, 4,
393 static const unsigned char Rotates
[] = { /* PC1 rotation schedule */
394 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
397 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
398 static const unsigned char PC2
[] = { /* permuted choice table 2 */
399 9, 18, 14, 17, 11, 24, 1, 5,
400 22, 25, 3, 28, 15, 6, 21, 10,
401 35, 38, 23, 19, 12, 4, 26, 8,
402 43, 54, 16, 7, 27, 20, 13, 2,
404 0, 0, 41, 52, 31, 37, 47, 55,
405 0, 0, 30, 40, 51, 45, 33, 48,
406 0, 0, 44, 49, 39, 56, 34, 53,
407 0, 0, 46, 42, 50, 36, 29, 32,
410 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
412 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
413 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
414 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
415 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
418 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
419 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
420 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
421 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
424 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
425 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
426 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
427 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
430 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
431 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
432 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
433 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
436 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
437 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
438 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
439 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
442 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
443 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
444 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
445 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
448 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
449 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
450 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
451 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
454 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
455 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
456 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
457 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
461 static const unsigned char P32Tr
[] = { /* 32-bit permutation function */
472 static const unsigned char CIFP
[] = { /* compressed/interleaved permutation */
473 1, 2, 3, 4, 17, 18, 19, 20,
474 5, 6, 7, 8, 21, 22, 23, 24,
475 9, 10, 11, 12, 25, 26, 27, 28,
476 13, 14, 15, 16, 29, 30, 31, 32,
478 33, 34, 35, 36, 49, 50, 51, 52,
479 37, 38, 39, 40, 53, 54, 55, 56,
480 41, 42, 43, 44, 57, 58, 59, 60,
481 45, 46, 47, 48, 61, 62, 63, 64,
484 static const unsigned char itoa64
[] = /* 0..63 => ascii-64 */
485 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
488 /* ===== Tables that are initialized at run time ==================== */
491 /* ascii-64 => 0..63 */
492 static const unsigned char a64toi
[128] = {
493 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
494 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
495 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
496 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0, 0, 0, 0, 0,
497 0, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
498 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 0, 0, 0, 0, 0,
499 0, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
500 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0, 0,
503 /* Initial key schedule permutation */
504 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
505 static C_block
*PC1ROT
;
507 /* Subsequent key schedule rotation permutations */
508 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
509 static C_block
*PC2ROT
[2];
511 /* Initial permutation/expansion table */
512 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
513 static C_block
*IE3264
;
515 /* Table that combines the S, P, and E operations. */
516 // static long SPE[2][8][64];
519 /* compressed/interleaved => final permutation table */
520 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
521 static C_block
*CF6464
;
524 /* ==================================== */
527 static C_block constdatablock
; /* encryption constant */
528 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
531 * Return a pointer to static data consisting of the "setting"
532 * followed by an encryption produced by the "key" and "setting".
536 register const char *key
;
537 register const char *setting
;
543 int num_iter
, salt_size
;
544 C_block keyblock
, rsltblock
;
546 for (i
= 0; i
< 8; i
++) {
547 if ((t
= 2*(unsigned char)(*key
)) != 0)
551 if (__crypt_des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
554 encp
= &cryptresult
[0];
556 case _PASSWORD_EFMT1
:
558 * Involve the rest of the password 8 characters at a time.
561 if (__crypt_des_cipher((char *)&keyblock
,
562 (char *)&keyblock
, 0L, 1))
564 for (i
= 0; i
< 8; i
++) {
565 if ((t
= 2*(unsigned char)(*key
)) != 0)
569 if (__crypt_des_setkey((char *)keyblock
.b
))
573 *encp
++ = *setting
++;
575 /* get iteration count */
577 for (i
= 4; --i
>= 0; ) {
578 if ((t
= (unsigned char)setting
[i
]) == '\0')
581 num_iter
= (num_iter
<<6) | a64toi
[t
];
593 for (i
= salt_size
; --i
>= 0; ) {
594 if ((t
= (unsigned char)setting
[i
]) == '\0')
597 salt
= (salt
<<6) | a64toi
[t
];
600 if (__crypt_des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
605 * Encode the 64 cipher bits as 11 ascii characters.
607 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
608 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
609 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
610 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
611 encp
[0] = itoa64
[i
]; encp
+= 4;
612 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
613 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
614 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
615 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
616 encp
[0] = itoa64
[i
]; encp
+= 4;
617 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
618 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
619 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
624 return (cryptresult
);
629 * The Key Schedule, filled in by __crypt_des_setkey() or setkey().
632 static C_block KS
[KS_SIZE
];
635 * Set up the key schedule from the key.
637 __private_extern__
int __crypt_des_setkey(key
)
638 register const char *key
;
640 register DCL_BLOCK(K
, K0
, K1
);
641 register C_block
*ptabp
;
643 static int des_ready
= 0;
650 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
651 key
= (char *)&KS
[0];
652 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
653 for (i
= 1; i
< 16; i
++) {
654 key
+= sizeof(C_block
);
655 STORE(K
,K0
,K1
,*(C_block
*)key
);
656 ptabp
= PC2ROT
[Rotates
[i
]-1];
657 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
658 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
660 __crypt_des_setkey_called
= 1;
665 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
666 * iterations of DES, using the the given 24-bit salt and the pre-computed key
667 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
669 * NOTE: the performance of this routine is critically dependent on your
670 * compiler and machine architecture.
672 __private_extern__
int __crypt_des_cipher(in
, out
, salt
, num_iter
)
678 /* variables that we want in registers, most important first */
682 register long L0
, L1
, R0
, R1
, k
;
683 register C_block
*kp
;
684 register int loop_count
;
689 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
691 #if defined(vax) || defined(pdp11)
692 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
698 #if defined(MUST_ALIGN)
699 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
700 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
703 LOAD(L
,L0
,L1
,*(C_block
*)in
);
705 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
708 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
710 R1
= (R1
>> 1) & 0x55555555L
;
711 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
713 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
714 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
719 ks_inc
= sizeof(*kp
);
723 num_iter
= -num_iter
;
725 ks_inc
= -sizeof(*kp
);
728 while (--num_iter
>= 0) {
732 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
734 /* use this if B.b[i] is evaluated just once ... */
735 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
738 /* use this if your "long" int indexing is slow */
739 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
741 /* use this if "k" is allocated to a register ... */
742 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
746 #define CRUNCH(p0, p1, q0, q1) \
747 k = (q0 ^ q1) & SALT; \
748 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
749 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
750 kp = (C_block *)((char *)kp+ks_inc); \
761 CRUNCH(L0
, L1
, R0
, R1
);
762 CRUNCH(R0
, R1
, L0
, L1
);
763 } while (--loop_count
!= 0);
764 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
773 /* store the encrypted (or decrypted) result */
774 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
775 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
777 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
778 #if defined(MUST_ALIGN)
780 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
781 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
783 STORE(L
,L0
,L1
,*(C_block
*)out
);
790 * Initialize various tables. This need only be done once. It could even be
791 * done at compile time, if the compiler were capable of that sort of thing.
793 STATIC
void init_des()
797 register int tableno
;
798 unsigned char perm
[64] = {0};
801 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
803 for (i
= 0; i
< 64; i
++) {
804 if ((k
= PC2
[i
]) == 0)
807 if ((k%28
) < Rotates
[0]) k
-= 28;
817 prtab("pc1tab", perm
, 8);
819 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
820 for (i
= 0; i
< 2; i
++)
821 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
822 init_perm(PC1ROT
, perm
, 8, 8);
825 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
827 for (j
= 0; j
< 2; j
++) {
828 unsigned char pc2inv
[64];
829 for (i
= 0; i
< 64; i
++)
830 perm
[i
] = pc2inv
[i
] = 0;
831 for (i
= 0; i
< 64; i
++) {
832 if ((k
= PC2
[i
]) == 0)
836 for (i
= 0; i
< 64; i
++) {
837 if ((k
= PC2
[i
]) == 0)
840 if ((k%28
) <= j
) k
-= 28;
844 prtab("pc2tab", perm
, 8);
846 init_perm(PC2ROT
[j
], perm
, 8, 8);
850 * Bit reverse, then initial permutation, then expansion.
852 for (i
= 0; i
< 8; i
++) {
853 for (j
= 0; j
< 8; j
++) {
854 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
868 prtab("ietab", perm
, 8);
870 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
871 init_perm(IE3264
, perm
, 4, 8);
874 * Compression, then final permutation, then bit reverse.
876 for (i
= 0; i
< 64; i
++) {
886 prtab("cftab", perm
, 8);
888 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
889 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
890 init_perm(CF6464
, perm
, 8, 8);
895 for (i
= 0; i
< 48; i
++)
896 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
897 for (tableno
= 0; tableno
< 8; tableno
++) {
898 for (j
= 0; j
< 64; j
++) {
899 unsigned char tmp32
[32] = { 0 };
900 k
= (((j
>> 0) &01) << 5)|
901 (((j
>> 1) &01) << 3)|
902 (((j
>> 2) &01) << 2)|
903 (((j
>> 3) &01) << 1)|
904 (((j
>> 4) &01) << 0)|
905 (((j
>> 5) &01) << 4);
907 k
= (((k
>> 3)&01) << 0)|
908 (((k
>> 2)&01) << 1)|
909 (((k
>> 1)&01) << 2)|
910 (((k
>> 0)&01) << 3);
911 for (i
= 0; i
< 4; i
++)
912 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
914 for (i
= 24; --i
>= 0; )
915 k
= (k
<<1) | tmp32
[perm
[i
]-1];
916 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
918 for (i
= 24; --i
>= 0; )
919 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
920 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
926 * Initialize "perm" to represent transformation "p", which rearranges
927 * (perhaps with expansion and/or contraction) one packed array of bits
928 * (of size "chars_in" characters) into another array (of size "chars_out"
931 * "perm" must be all-zeroes on entry to this routine.
933 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
936 int chars_in
, chars_out
;
938 register int i
, j
, k
, l
;
940 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
941 l
= p
[k
] - 1; /* where this bit comes from */
943 continue; /* output bit is always 0 */
944 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
945 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
946 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
948 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
952 #endif /* BUILDING_VARIANT */
955 * "setkey" routine (for backwards compatibility)
959 #else /* !__DARWIN_UNIX03 */
961 #endif /* __DARWIN_UNIX03 */
962 register const char *key
;
964 register int i
, j
, k
;
967 for (i
= 0; i
< 8; i
++) {
969 for (j
= 0; j
< 8; j
++) {
971 k
|= (unsigned char)*key
++;
976 __crypt_des_setkey((char *)keyblock
.b
);
977 #else /* !__DARWIN_UNIX03 */
978 return (__crypt_des_setkey((char *)keyblock
.b
));
979 #endif /* __DARWIN_UNIX03 */
983 * "encrypt" routine (for backwards compatibility)
986 void encrypt(block
, flag
)
987 #else /* !__DARWIN_UNIX03 */
988 int encrypt(block
, flag
)
989 #endif /* __DARWIN_UNIX03 */
990 register char *block
;
993 register int i
, j
, k
;
996 /* Prevent encrypt from crashing if setkey was never called.
997 * This does not make a good cypher */
998 if (!__crypt_des_setkey_called
) {
999 cblock
.b32
.i0
= cblock
.b32
.i1
= 0;
1000 __crypt_des_setkey((char *)cblock
.b
);
1002 for (i
= 0; i
< 8; i
++) {
1004 for (j
= 0; j
< 8; j
++) {
1006 k
|= (unsigned char)*block
++;
1010 if (__crypt_des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
1013 #else /* !__DARWIN_UNIX03 */
1015 #endif /* __DARWIN_UNIX03 */
1016 for (i
= 7; i
>= 0; i
--) {
1018 for (j
= 7; j
>= 0; j
--) {
1023 #if !__DARWIN_UNIX03
1025 #endif /* !__DARWIN_UNIX03 */
1028 #ifndef BUILDING_VARIANT
1031 prtab(s
, t
, num_rows
)
1038 (void)printf("%s:\n", s
);
1039 for (i
= 0; i
< num_rows
; i
++) {
1040 for (j
= 0; j
< 8; j
++) {
1041 (void)printf("%3d", t
[i
*8+j
]);
1048 #endif /* BUILDING_VARIANT */
1050 #pragma clang diagnostic pop