]>
git.saurik.com Git - apple/libc.git/blob - gen/crypt.c
2 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
21 * @APPLE_LICENSE_HEADER_END@
24 * Copyright (c) 1989, 1993
25 * The Regents of the University of California. All rights reserved.
27 * This code is derived from software contributed to Berkeley by
30 * Redistribution and use in source and binary forms, with or without
31 * modification, are permitted provided that the following conditions
33 * 1. Redistributions of source code must retain the above copyright
34 * notice, this list of conditions and the following disclaimer.
35 * 2. Redistributions in binary form must reproduce the above copyright
36 * notice, this list of conditions and the following disclaimer in the
37 * documentation and/or other materials provided with the distribution.
38 * 3. All advertising materials mentioning features or use of this software
39 * must display the following acknowledgement:
40 * This product includes software developed by the University of
41 * California, Berkeley and its contributors.
42 * 4. Neither the name of the University nor the names of its contributors
43 * may be used to endorse or promote products derived from this software
44 * without specific prior written permission.
46 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
47 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
48 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
49 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
50 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
51 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
52 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
53 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
54 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
55 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
60 #include <sys/cdefs.h>
63 #include <sys/types.h>
68 * UNIX password, and DES, encryption.
69 * By Tom Truscott, trt@rti.rti.org,
70 * from algorithms by Robert W. Baldwin and James Gillogly.
73 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
74 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
76 * "Password Security: A Case History," R. Morris and Ken Thompson,
77 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
79 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
80 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
83 /* ===== Configuration ==================== */
86 * define "MUST_ALIGN" if your compiler cannot load/store
87 * long integers at arbitrary (e.g. odd) memory locations.
88 * (Either that or never pass unaligned addresses to __crypt_des_cipher!)
96 #error C_block structure assumes 8 bit characters
101 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
102 * This avoids use of bit fields (your compiler may be sloppy with them).
104 #if !defined(cray) && (LONG_BIT == 32)
105 #define LONG_IS_32_BITS
109 * define "B64" to be the declaration for a 64 bit integer.
110 * XXX this feature is currently unused, see "endian" comment below.
116 #define B64 long long
120 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
121 * of lookup tables. This speeds up __crypt_des_setkey() and __crypt_des_cipher(), but has
122 * little effect on crypt().
128 /* compile with "-DSTATIC=int" when profiling */
130 #define STATIC static
132 #ifndef BUILDING_VARIANT
133 STATIC
void init_des(), init_perm(), permute();
134 #endif /* BUILDING_VARIANT */
135 __private_extern__
int __crypt_des_cipher(), __crypt_des_setkey();
140 /* ==================================== */
143 * Cipher-block representation (Bob Baldwin):
145 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
146 * representation is to store one bit per byte in an array of bytes. Bit N of
147 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
148 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
149 * first byte, 9..16 in the second, and so on. The DES spec apparently has
150 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
151 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
152 * the MSB of the first byte. Specifically, the 64-bit input data and key are
153 * converted to LSB format, and the output 64-bit block is converted back into
156 * DES operates internally on groups of 32 bits which are expanded to 48 bits
157 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
158 * the computation, the expansion is applied only once, the expanded
159 * representation is maintained during the encryption, and a compression
160 * permutation is applied only at the end. To speed up the S-box lookups,
161 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
162 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
163 * most significant ones. The low two bits of each byte are zero. (Thus,
164 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
165 * first byte in the eight byte representation, bit 2 of the 48 bit value is
166 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
167 * used, in which the output is the 64 bit result of an S-box lookup which
168 * has been permuted by P and expanded by E, and is ready for use in the next
169 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
170 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
171 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
172 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
175 * To speed up bit-parallel operations (such as XOR), the 8 byte
176 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
177 * machines which support it, a 64 bit value "b64". This data structure,
178 * "C_block", has two problems. First, alignment restrictions must be
179 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
180 * the architecture becomes visible.
182 * The byte-order problem is unfortunate, since on the one hand it is good
183 * to have a machine-independent C_block representation (bits 1..8 in the
184 * first byte, etc.), and on the other hand it is good for the LSB of the
185 * first byte to be the LSB of i0. We cannot have both these things, so we
186 * currently use the "little-endian" representation and avoid any multi-byte
187 * operations that depend on byte order. This largely precludes use of the
188 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
189 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
190 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
191 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
192 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
193 * requires a 128 kilobyte table, so perhaps this is not a big loss.
195 * Permutation representation (Jim Gillogly):
197 * A transformation is defined by its effect on each of the 8 bytes of the
198 * 64-bit input. For each byte we give a 64-bit output that has the bits in
199 * the input distributed appropriately. The transformation is then the OR
200 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
201 * each transformation. Unless LARGEDATA is defined, however, a more compact
202 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
203 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
204 * is slower but tolerable, particularly for password encryption in which
205 * the SPE transformation is iterated many times. The small tables total 9K
206 * bytes, the large tables total 72K bytes.
208 * The transformations used are:
209 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
210 * This is done by collecting the 32 even-numbered bits and applying
211 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
212 * bits and applying the same transformation. Since there are only
213 * 32 input bits, the IE3264 transformation table is half the size of
215 * CF6464: Compression, final permutation, and LSB->MSB conversion.
216 * This is done by two trivial 48->32 bit compressions to obtain
217 * a 64-bit block (the bit numbering is given in the "CIFP" table)
218 * followed by a 64->64 bit "cleanup" transformation. (It would
219 * be possible to group the bits in the 64-bit block so that 2
220 * identical 32->32 bit transformations could be used instead,
221 * saving a factor of 4 in space and possibly 2 in time, but
222 * byte-ordering and other complications rear their ugly head.
223 * Similar opportunities/problems arise in the key schedule
225 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
226 * This admittedly baroque 64->64 bit transformation is used to
227 * produce the first code (in 8*(6+2) format) of the key schedule.
228 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
229 * It would be possible to define 15 more transformations, each
230 * with a different rotation, to generate the entire key schedule.
231 * To save space, however, we instead permute each code into the
232 * next by using a transformation that "undoes" the PC2 permutation,
233 * rotates the code, and then applies PC2. Unfortunately, PC2
234 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
235 * invertible. We get around that problem by using a modified PC2
236 * which retains the 8 otherwise-lost bits in the unused low-order
237 * bits of each byte. The low-order bits are cleared when the
238 * codes are stored into the key schedule.
239 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
240 * This is faster than applying PC2ROT[0] twice,
242 * The Bell Labs "salt" (Bob Baldwin):
244 * The salting is a simple permutation applied to the 48-bit result of E.
245 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
246 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
247 * 16777216 possible values. (The original salt was 12 bits and could not
248 * swap bits 13..24 with 36..48.)
250 * It is possible, but ugly, to warp the SPE table to account for the salt
251 * permutation. Fortunately, the conditional bit swapping requires only
252 * about four machine instructions and can be done on-the-fly with about an
253 * 8% performance penalty.
259 #if defined(LONG_IS_32_BITS)
260 /* long is often faster than a 32-bit bit field */
274 * Convert twenty-four-bit long in host-order
275 * to six bits (and 2 low-order zeroes) per char little-endian format.
277 #define TO_SIX_BIT(rslt, src) { \
279 cvt.b[0] = src; src >>= 6; \
280 cvt.b[1] = src; src >>= 6; \
281 cvt.b[2] = src; src >>= 6; \
283 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
287 * These macros may someday permit efficient use of 64-bit integers.
289 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
290 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
291 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
292 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
293 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
294 #define DCL_BLOCK(d,d0,d1) long d0, d1
296 #if defined(LARGEDATA)
297 /* Waste memory like crazy. Also, do permutations in line */
298 #define LGCHUNKBITS 3
299 #define CHUNKBITS (1<<LGCHUNKBITS)
300 #define PERM6464(d,d0,d1,cpp,p) \
301 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
302 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
303 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
304 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
305 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
306 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
307 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
308 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
309 #define PERM3264(d,d0,d1,cpp,p) \
310 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
311 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
312 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
313 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
316 #define LGCHUNKBITS 2
317 #define CHUNKBITS (1<<LGCHUNKBITS)
318 #define PERM6464(d,d0,d1,cpp,p) \
319 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
320 #define PERM3264(d,d0,d1,cpp,p) \
321 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
323 #ifndef BUILDING_VARIANT
324 STATIC
void permute(cp
, out
, p
, chars_in
)
330 register DCL_BLOCK(D
,D0
,D1
);
331 register C_block
*tp
;
337 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
338 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
339 } while (--chars_in
> 0);
342 #endif /* BUILDING_VARIANT */
343 #endif /* LARGEDATA */
346 /* ===== (mostly) Standard DES Tables ==================== */
348 #ifndef BUILDING_VARIANT
349 static unsigned char IP
[] = { /* initial permutation */
350 58, 50, 42, 34, 26, 18, 10, 2,
351 60, 52, 44, 36, 28, 20, 12, 4,
352 62, 54, 46, 38, 30, 22, 14, 6,
353 64, 56, 48, 40, 32, 24, 16, 8,
354 57, 49, 41, 33, 25, 17, 9, 1,
355 59, 51, 43, 35, 27, 19, 11, 3,
356 61, 53, 45, 37, 29, 21, 13, 5,
357 63, 55, 47, 39, 31, 23, 15, 7,
360 /* The final permutation is the inverse of IP - no table is necessary */
362 static unsigned char ExpandTr
[] = { /* expansion operation */
365 8, 9, 10, 11, 12, 13,
366 12, 13, 14, 15, 16, 17,
367 16, 17, 18, 19, 20, 21,
368 20, 21, 22, 23, 24, 25,
369 24, 25, 26, 27, 28, 29,
370 28, 29, 30, 31, 32, 1,
373 static unsigned char PC1
[] = { /* permuted choice table 1 */
374 57, 49, 41, 33, 25, 17, 9,
375 1, 58, 50, 42, 34, 26, 18,
376 10, 2, 59, 51, 43, 35, 27,
377 19, 11, 3, 60, 52, 44, 36,
379 63, 55, 47, 39, 31, 23, 15,
380 7, 62, 54, 46, 38, 30, 22,
381 14, 6, 61, 53, 45, 37, 29,
382 21, 13, 5, 28, 20, 12, 4,
385 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
386 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
389 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
390 static unsigned char PC2
[] = { /* permuted choice table 2 */
391 9, 18, 14, 17, 11, 24, 1, 5,
392 22, 25, 3, 28, 15, 6, 21, 10,
393 35, 38, 23, 19, 12, 4, 26, 8,
394 43, 54, 16, 7, 27, 20, 13, 2,
396 0, 0, 41, 52, 31, 37, 47, 55,
397 0, 0, 30, 40, 51, 45, 33, 48,
398 0, 0, 44, 49, 39, 56, 34, 53,
399 0, 0, 46, 42, 50, 36, 29, 32,
402 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
404 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
405 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
406 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
407 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
410 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
411 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
412 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
413 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
416 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
417 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
418 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
419 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
422 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
423 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
424 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
425 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
428 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
429 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
430 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
431 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
434 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
435 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
436 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
437 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
440 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
441 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
442 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
443 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
446 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
447 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
448 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
449 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
453 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
464 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
465 1, 2, 3, 4, 17, 18, 19, 20,
466 5, 6, 7, 8, 21, 22, 23, 24,
467 9, 10, 11, 12, 25, 26, 27, 28,
468 13, 14, 15, 16, 29, 30, 31, 32,
470 33, 34, 35, 36, 49, 50, 51, 52,
471 37, 38, 39, 40, 53, 54, 55, 56,
472 41, 42, 43, 44, 57, 58, 59, 60,
473 45, 46, 47, 48, 61, 62, 63, 64,
476 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
477 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
480 /* ===== Tables that are initialized at run time ==================== */
483 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
485 /* Initial key schedule permutation */
486 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
487 static C_block
*PC1ROT
;
489 /* Subsequent key schedule rotation permutations */
490 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
491 static C_block
*PC2ROT
[2];
493 /* Initial permutation/expansion table */
494 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
495 static C_block
*IE3264
;
497 /* Table that combines the S, P, and E operations. */
498 // static long SPE[2][8][64];
501 /* compressed/interleaved => final permutation table */
502 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
503 static C_block
*CF6464
;
506 /* ==================================== */
509 static C_block constdatablock
; /* encryption constant */
510 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
513 * Return a pointer to static data consisting of the "setting"
514 * followed by an encryption produced by the "key" and "setting".
518 register const char *key
;
519 register const char *setting
;
525 int num_iter
, salt_size
;
526 C_block keyblock
, rsltblock
;
528 for (i
= 0; i
< 8; i
++) {
529 if ((t
= 2*(unsigned char)(*key
)) != 0)
533 if (__crypt_des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
536 encp
= &cryptresult
[0];
538 case _PASSWORD_EFMT1
:
540 * Involve the rest of the password 8 characters at a time.
543 if (__crypt_des_cipher((char *)&keyblock
,
544 (char *)&keyblock
, 0L, 1))
546 for (i
= 0; i
< 8; i
++) {
547 if ((t
= 2*(unsigned char)(*key
)) != 0)
551 if (__crypt_des_setkey((char *)keyblock
.b
))
555 *encp
++ = *setting
++;
557 /* get iteration count */
559 for (i
= 4; --i
>= 0; ) {
560 if ((t
= (unsigned char)setting
[i
]) == '\0')
563 num_iter
= (num_iter
<<6) | a64toi
[t
];
575 for (i
= salt_size
; --i
>= 0; ) {
576 if ((t
= (unsigned char)setting
[i
]) == '\0')
579 salt
= (salt
<<6) | a64toi
[t
];
582 if (__crypt_des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
587 * Encode the 64 cipher bits as 11 ascii characters.
589 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
590 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
591 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
592 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
593 encp
[0] = itoa64
[i
]; encp
+= 4;
594 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
595 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
596 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
597 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
598 encp
[0] = itoa64
[i
]; encp
+= 4;
599 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
600 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
601 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
606 return (cryptresult
);
611 * The Key Schedule, filled in by __crypt_des_setkey() or setkey().
614 static C_block KS
[KS_SIZE
];
617 * Set up the key schedule from the key.
619 __private_extern__
int __crypt_des_setkey(key
)
620 register const char *key
;
622 register DCL_BLOCK(K
, K0
, K1
);
623 register C_block
*ptabp
;
625 static int des_ready
= 0;
632 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
633 key
= (char *)&KS
[0];
634 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
635 for (i
= 1; i
< 16; i
++) {
636 key
+= sizeof(C_block
);
637 STORE(K
,K0
,K1
,*(C_block
*)key
);
638 ptabp
= PC2ROT
[Rotates
[i
]-1];
639 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
640 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
646 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
647 * iterations of DES, using the the given 24-bit salt and the pre-computed key
648 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
650 * NOTE: the performance of this routine is critically dependent on your
651 * compiler and machine architecture.
653 __private_extern__
int __crypt_des_cipher(in
, out
, salt
, num_iter
)
659 /* variables that we want in registers, most important first */
663 register long L0
, L1
, R0
, R1
, k
;
664 register C_block
*kp
;
665 register int loop_count
;
670 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
672 #if defined(vax) || defined(pdp11)
673 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
679 #if defined(MUST_ALIGN)
680 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
681 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
684 LOAD(L
,L0
,L1
,*(C_block
*)in
);
686 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
689 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
691 R1
= (R1
>> 1) & 0x55555555L
;
692 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
694 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
695 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
700 ks_inc
= sizeof(*kp
);
704 num_iter
= -num_iter
;
706 ks_inc
= -sizeof(*kp
);
709 while (--num_iter
>= 0) {
713 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
715 /* use this if B.b[i] is evaluated just once ... */
716 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
719 /* use this if your "long" int indexing is slow */
720 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
722 /* use this if "k" is allocated to a register ... */
723 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
727 #define CRUNCH(p0, p1, q0, q1) \
728 k = (q0 ^ q1) & SALT; \
729 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
730 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
731 kp = (C_block *)((char *)kp+ks_inc); \
742 CRUNCH(L0
, L1
, R0
, R1
);
743 CRUNCH(R0
, R1
, L0
, L1
);
744 } while (--loop_count
!= 0);
745 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
754 /* store the encrypted (or decrypted) result */
755 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
756 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
758 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
759 #if defined(MUST_ALIGN)
761 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
762 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
764 STORE(L
,L0
,L1
,*(C_block
*)out
);
771 * Initialize various tables. This need only be done once. It could even be
772 * done at compile time, if the compiler were capable of that sort of thing.
774 STATIC
void init_des()
778 register int tableno
;
779 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
782 * table that converts chars "./0-9A-Za-z"to integers 0-63.
784 for (i
= 0; i
< 64; i
++)
785 a64toi
[itoa64
[i
]] = i
;
788 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
790 for (i
= 0; i
< 64; i
++)
792 for (i
= 0; i
< 64; i
++) {
793 if ((k
= PC2
[i
]) == 0)
796 if ((k%28
) < Rotates
[0]) k
-= 28;
806 prtab("pc1tab", perm
, 8);
808 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
809 for (i
= 0; i
< 2; i
++)
810 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
811 init_perm(PC1ROT
, perm
, 8, 8);
814 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
816 for (j
= 0; j
< 2; j
++) {
817 unsigned char pc2inv
[64];
818 for (i
= 0; i
< 64; i
++)
819 perm
[i
] = pc2inv
[i
] = 0;
820 for (i
= 0; i
< 64; i
++) {
821 if ((k
= PC2
[i
]) == 0)
825 for (i
= 0; i
< 64; i
++) {
826 if ((k
= PC2
[i
]) == 0)
829 if ((k%28
) <= j
) k
-= 28;
833 prtab("pc2tab", perm
, 8);
835 init_perm(PC2ROT
[j
], perm
, 8, 8);
839 * Bit reverse, then initial permutation, then expansion.
841 for (i
= 0; i
< 8; i
++) {
842 for (j
= 0; j
< 8; j
++) {
843 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
857 prtab("ietab", perm
, 8);
859 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
860 init_perm(IE3264
, perm
, 4, 8);
863 * Compression, then final permutation, then bit reverse.
865 for (i
= 0; i
< 64; i
++) {
875 prtab("cftab", perm
, 8);
877 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
878 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
879 init_perm(CF6464
, perm
, 8, 8);
884 for (i
= 0; i
< 48; i
++)
885 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
886 for (tableno
= 0; tableno
< 8; tableno
++) {
887 for (j
= 0; j
< 64; j
++) {
888 k
= (((j
>> 0) &01) << 5)|
889 (((j
>> 1) &01) << 3)|
890 (((j
>> 2) &01) << 2)|
891 (((j
>> 3) &01) << 1)|
892 (((j
>> 4) &01) << 0)|
893 (((j
>> 5) &01) << 4);
895 k
= (((k
>> 3)&01) << 0)|
896 (((k
>> 2)&01) << 1)|
897 (((k
>> 1)&01) << 2)|
898 (((k
>> 0)&01) << 3);
899 for (i
= 0; i
< 32; i
++)
901 for (i
= 0; i
< 4; i
++)
902 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
904 for (i
= 24; --i
>= 0; )
905 k
= (k
<<1) | tmp32
[perm
[i
]-1];
906 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
908 for (i
= 24; --i
>= 0; )
909 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
910 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
916 * Initialize "perm" to represent transformation "p", which rearranges
917 * (perhaps with expansion and/or contraction) one packed array of bits
918 * (of size "chars_in" characters) into another array (of size "chars_out"
921 * "perm" must be all-zeroes on entry to this routine.
923 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
926 int chars_in
, chars_out
;
928 register int i
, j
, k
, l
;
930 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
931 l
= p
[k
] - 1; /* where this bit comes from */
933 continue; /* output bit is always 0 */
934 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
935 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
936 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
938 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
942 #endif /* BUILDING_VARIANT */
945 * "setkey" routine (for backwards compatibility)
949 #else /* !__DARWIN_UNIX03 */
951 #endif /* __DARWIN_UNIX03 */
952 register const char *key
;
954 register int i
, j
, k
;
957 for (i
= 0; i
< 8; i
++) {
959 for (j
= 0; j
< 8; j
++) {
961 k
|= (unsigned char)*key
++;
966 __crypt_des_setkey((char *)keyblock
.b
);
967 #else /* !__DARWIN_UNIX03 */
968 return (__crypt_des_setkey((char *)keyblock
.b
));
969 #endif /* __DARWIN_UNIX03 */
973 * "encrypt" routine (for backwards compatibility)
976 void encrypt(block
, flag
)
977 #else /* !__DARWIN_UNIX03 */
978 int encrypt(block
, flag
)
979 #endif /* __DARWIN_UNIX03 */
980 register char *block
;
983 register int i
, j
, k
;
986 for (i
= 0; i
< 8; i
++) {
988 for (j
= 0; j
< 8; j
++) {
990 k
|= (unsigned char)*block
++;
994 if (__crypt_des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
997 #else /* !__DARWIN_UNIX03 */
999 #endif /* __DARWIN_UNIX03 */
1000 for (i
= 7; i
>= 0; i
--) {
1002 for (j
= 7; j
>= 0; j
--) {
1007 #if !__DARWIN_UNIX03
1009 #endif /* !__DARWIN_UNIX03 */
1012 #ifndef BUILDING_VARIANT
1015 prtab(s
, t
, num_rows
)
1022 (void)printf("%s:\n", s
);
1023 for (i
= 0; i
< num_rows
; i
++) {
1024 for (j
= 0; j
< 8; j
++) {
1025 (void)printf("%3d", t
[i
*8+j
]);
1032 #endif /* BUILDING_VARIANT */