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2 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
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8 * This file contains Original Code and/or Modifications of Original Code
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26 * Copyright (c) 1989, 1993
27 * The Regents of the University of California. All rights reserved.
29 * This code is derived from software contributed to Berkeley by
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33 * modification, are permitted provided that the following conditions
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40 * 3. All advertising materials mentioning features or use of this software
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42 * This product includes software developed by the University of
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44 * 4. Neither the name of the University nor the names of its contributors
45 * may be used to endorse or promote products derived from this software
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48 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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57 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
65 * encrypt() and setkey() should return void, but were returning int. For
66 * backwards compatibility, define __APPLE_PR_3509199_COMPAT__ to continue
67 * to return int, even though unistd.h declares void. We will need to not
68 * include unistd.h so as to avoid the prototype mismatch.
70 #ifndef __APPLE_PR_3509199_COMPAT__
72 #endif /* __APPLE_PR_3509199_COMPAT__ */
78 * UNIX password, and DES, encryption.
79 * By Tom Truscott, trt@rti.rti.org,
80 * from algorithms by Robert W. Baldwin and James Gillogly.
83 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
84 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
86 * "Password Security: A Case History," R. Morris and Ken Thompson,
87 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
89 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
90 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
93 /* ===== Configuration ==================== */
96 * define "MUST_ALIGN" if your compiler cannot load/store
97 * long integers at arbitrary (e.g. odd) memory locations.
98 * (Either that or never pass unaligned addresses to des_cipher!)
106 #error C_block structure assumes 8 bit characters
111 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
112 * This avoids use of bit fields (your compiler may be sloppy with them).
115 #define LONG_IS_32_BITS
119 * define "B64" to be the declaration for a 64 bit integer.
120 * XXX this feature is currently unused, see "endian" comment below.
126 #define B64 long long
130 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
131 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
132 * little effect on crypt().
138 /* compile with "-DSTATIC=int" when profiling */
140 #define STATIC static
142 STATIC
void init_des(), init_perm(), permute();
143 STATIC
int des_cipher(), des_setkey();
148 /* ==================================== */
151 * Cipher-block representation (Bob Baldwin):
153 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
154 * representation is to store one bit per byte in an array of bytes. Bit N of
155 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
156 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
157 * first byte, 9..16 in the second, and so on. The DES spec apparently has
158 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
159 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
160 * the MSB of the first byte. Specifically, the 64-bit input data and key are
161 * converted to LSB format, and the output 64-bit block is converted back into
164 * DES operates internally on groups of 32 bits which are expanded to 48 bits
165 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
166 * the computation, the expansion is applied only once, the expanded
167 * representation is maintained during the encryption, and a compression
168 * permutation is applied only at the end. To speed up the S-box lookups,
169 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
170 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
171 * most significant ones. The low two bits of each byte are zero. (Thus,
172 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
173 * first byte in the eight byte representation, bit 2 of the 48 bit value is
174 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
175 * used, in which the output is the 64 bit result of an S-box lookup which
176 * has been permuted by P and expanded by E, and is ready for use in the next
177 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
178 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
179 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
180 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
183 * To speed up bit-parallel operations (such as XOR), the 8 byte
184 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
185 * machines which support it, a 64 bit value "b64". This data structure,
186 * "C_block", has two problems. First, alignment restrictions must be
187 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
188 * the architecture becomes visible.
190 * The byte-order problem is unfortunate, since on the one hand it is good
191 * to have a machine-independent C_block representation (bits 1..8 in the
192 * first byte, etc.), and on the other hand it is good for the LSB of the
193 * first byte to be the LSB of i0. We cannot have both these things, so we
194 * currently use the "little-endian" representation and avoid any multi-byte
195 * operations that depend on byte order. This largely precludes use of the
196 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
197 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
198 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
199 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
200 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
201 * requires a 128 kilobyte table, so perhaps this is not a big loss.
203 * Permutation representation (Jim Gillogly):
205 * A transformation is defined by its effect on each of the 8 bytes of the
206 * 64-bit input. For each byte we give a 64-bit output that has the bits in
207 * the input distributed appropriately. The transformation is then the OR
208 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
209 * each transformation. Unless LARGEDATA is defined, however, a more compact
210 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
211 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
212 * is slower but tolerable, particularly for password encryption in which
213 * the SPE transformation is iterated many times. The small tables total 9K
214 * bytes, the large tables total 72K bytes.
216 * The transformations used are:
217 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
218 * This is done by collecting the 32 even-numbered bits and applying
219 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
220 * bits and applying the same transformation. Since there are only
221 * 32 input bits, the IE3264 transformation table is half the size of
223 * CF6464: Compression, final permutation, and LSB->MSB conversion.
224 * This is done by two trivial 48->32 bit compressions to obtain
225 * a 64-bit block (the bit numbering is given in the "CIFP" table)
226 * followed by a 64->64 bit "cleanup" transformation. (It would
227 * be possible to group the bits in the 64-bit block so that 2
228 * identical 32->32 bit transformations could be used instead,
229 * saving a factor of 4 in space and possibly 2 in time, but
230 * byte-ordering and other complications rear their ugly head.
231 * Similar opportunities/problems arise in the key schedule
233 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
234 * This admittedly baroque 64->64 bit transformation is used to
235 * produce the first code (in 8*(6+2) format) of the key schedule.
236 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
237 * It would be possible to define 15 more transformations, each
238 * with a different rotation, to generate the entire key schedule.
239 * To save space, however, we instead permute each code into the
240 * next by using a transformation that "undoes" the PC2 permutation,
241 * rotates the code, and then applies PC2. Unfortunately, PC2
242 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
243 * invertible. We get around that problem by using a modified PC2
244 * which retains the 8 otherwise-lost bits in the unused low-order
245 * bits of each byte. The low-order bits are cleared when the
246 * codes are stored into the key schedule.
247 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
248 * This is faster than applying PC2ROT[0] twice,
250 * The Bell Labs "salt" (Bob Baldwin):
252 * The salting is a simple permutation applied to the 48-bit result of E.
253 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
254 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
255 * 16777216 possible values. (The original salt was 12 bits and could not
256 * swap bits 13..24 with 36..48.)
258 * It is possible, but ugly, to warp the SPE table to account for the salt
259 * permutation. Fortunately, the conditional bit swapping requires only
260 * about four machine instructions and can be done on-the-fly with about an
261 * 8% performance penalty.
267 #if defined(LONG_IS_32_BITS)
268 /* long is often faster than a 32-bit bit field */
282 * Convert twenty-four-bit long in host-order
283 * to six bits (and 2 low-order zeroes) per char little-endian format.
285 #define TO_SIX_BIT(rslt, src) { \
287 cvt.b[0] = src; src >>= 6; \
288 cvt.b[1] = src; src >>= 6; \
289 cvt.b[2] = src; src >>= 6; \
291 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
295 * These macros may someday permit efficient use of 64-bit integers.
297 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
298 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
299 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
300 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
301 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
302 #define DCL_BLOCK(d,d0,d1) long d0, d1
304 #if defined(LARGEDATA)
305 /* Waste memory like crazy. Also, do permutations in line */
306 #define LGCHUNKBITS 3
307 #define CHUNKBITS (1<<LGCHUNKBITS)
308 #define PERM6464(d,d0,d1,cpp,p) \
309 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
310 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
311 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
312 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
313 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
314 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
315 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
316 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
317 #define PERM3264(d,d0,d1,cpp,p) \
318 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
319 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
320 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
321 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
324 #define LGCHUNKBITS 2
325 #define CHUNKBITS (1<<LGCHUNKBITS)
326 #define PERM6464(d,d0,d1,cpp,p) \
327 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
328 #define PERM3264(d,d0,d1,cpp,p) \
329 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
331 STATIC
void permute(cp
, out
, p
, chars_in
)
337 register DCL_BLOCK(D
,D0
,D1
);
338 register C_block
*tp
;
344 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
345 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
346 } while (--chars_in
> 0);
349 #endif /* LARGEDATA */
352 /* ===== (mostly) Standard DES Tables ==================== */
354 static unsigned char IP
[] = { /* initial permutation */
355 58, 50, 42, 34, 26, 18, 10, 2,
356 60, 52, 44, 36, 28, 20, 12, 4,
357 62, 54, 46, 38, 30, 22, 14, 6,
358 64, 56, 48, 40, 32, 24, 16, 8,
359 57, 49, 41, 33, 25, 17, 9, 1,
360 59, 51, 43, 35, 27, 19, 11, 3,
361 61, 53, 45, 37, 29, 21, 13, 5,
362 63, 55, 47, 39, 31, 23, 15, 7,
365 /* The final permutation is the inverse of IP - no table is necessary */
367 static unsigned char ExpandTr
[] = { /* expansion operation */
370 8, 9, 10, 11, 12, 13,
371 12, 13, 14, 15, 16, 17,
372 16, 17, 18, 19, 20, 21,
373 20, 21, 22, 23, 24, 25,
374 24, 25, 26, 27, 28, 29,
375 28, 29, 30, 31, 32, 1,
378 static unsigned char PC1
[] = { /* permuted choice table 1 */
379 57, 49, 41, 33, 25, 17, 9,
380 1, 58, 50, 42, 34, 26, 18,
381 10, 2, 59, 51, 43, 35, 27,
382 19, 11, 3, 60, 52, 44, 36,
384 63, 55, 47, 39, 31, 23, 15,
385 7, 62, 54, 46, 38, 30, 22,
386 14, 6, 61, 53, 45, 37, 29,
387 21, 13, 5, 28, 20, 12, 4,
390 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
391 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
394 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
395 static unsigned char PC2
[] = { /* permuted choice table 2 */
396 9, 18, 14, 17, 11, 24, 1, 5,
397 22, 25, 3, 28, 15, 6, 21, 10,
398 35, 38, 23, 19, 12, 4, 26, 8,
399 43, 54, 16, 7, 27, 20, 13, 2,
401 0, 0, 41, 52, 31, 37, 47, 55,
402 0, 0, 30, 40, 51, 45, 33, 48,
403 0, 0, 44, 49, 39, 56, 34, 53,
404 0, 0, 46, 42, 50, 36, 29, 32,
407 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
409 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
410 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
411 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
412 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
415 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
416 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
417 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
418 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
421 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
422 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
423 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
424 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
427 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
428 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
429 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
430 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
433 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
434 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
435 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
436 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
439 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
440 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
441 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
442 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
445 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
446 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
447 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
448 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
451 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
452 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
453 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
454 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
458 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
469 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
470 1, 2, 3, 4, 17, 18, 19, 20,
471 5, 6, 7, 8, 21, 22, 23, 24,
472 9, 10, 11, 12, 25, 26, 27, 28,
473 13, 14, 15, 16, 29, 30, 31, 32,
475 33, 34, 35, 36, 49, 50, 51, 52,
476 37, 38, 39, 40, 53, 54, 55, 56,
477 41, 42, 43, 44, 57, 58, 59, 60,
478 45, 46, 47, 48, 61, 62, 63, 64,
481 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
482 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
485 /* ===== Tables that are initialized at run time ==================== */
488 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
490 /* Initial key schedule permutation */
491 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
492 static C_block
*PC1ROT
;
494 /* Subsequent key schedule rotation permutations */
495 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
496 static C_block
*PC2ROT
[2];
498 /* Initial permutation/expansion table */
499 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
500 static C_block
*IE3264
;
502 /* Table that combines the S, P, and E operations. */
503 // static long SPE[2][8][64];
506 /* compressed/interleaved => final permutation table */
507 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
508 static C_block
*CF6464
;
511 /* ==================================== */
514 static C_block constdatablock
; /* encryption constant */
515 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
518 * Return a pointer to static data consisting of the "setting"
519 * followed by an encryption produced by the "key" and "setting".
523 register const char *key
;
524 register const char *setting
;
530 int num_iter
, salt_size
;
531 C_block keyblock
, rsltblock
;
533 for (i
= 0; i
< 8; i
++) {
534 if ((t
= 2*(unsigned char)(*key
)) != 0)
538 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
541 encp
= &cryptresult
[0];
543 case _PASSWORD_EFMT1
:
545 * Involve the rest of the password 8 characters at a time.
548 if (des_cipher((char *)&keyblock
,
549 (char *)&keyblock
, 0L, 1))
551 for (i
= 0; i
< 8; i
++) {
552 if ((t
= 2*(unsigned char)(*key
)) != 0)
556 if (des_setkey((char *)keyblock
.b
))
560 *encp
++ = *setting
++;
562 /* get iteration count */
564 for (i
= 4; --i
>= 0; ) {
565 if ((t
= (unsigned char)setting
[i
]) == '\0')
568 num_iter
= (num_iter
<<6) | a64toi
[t
];
580 for (i
= salt_size
; --i
>= 0; ) {
581 if ((t
= (unsigned char)setting
[i
]) == '\0')
584 salt
= (salt
<<6) | a64toi
[t
];
587 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
592 * Encode the 64 cipher bits as 11 ascii characters.
594 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
595 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
596 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
597 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
598 encp
[0] = itoa64
[i
]; encp
+= 4;
599 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
600 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
601 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
602 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
603 encp
[0] = itoa64
[i
]; encp
+= 4;
604 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
605 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
606 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
611 return (cryptresult
);
616 * The Key Schedule, filled in by des_setkey() or setkey().
619 static C_block KS
[KS_SIZE
];
622 * Set up the key schedule from the key.
624 STATIC
int des_setkey(key
)
625 register const char *key
;
627 register DCL_BLOCK(K
, K0
, K1
);
628 register C_block
*ptabp
;
630 static int des_ready
= 0;
637 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
638 key
= (char *)&KS
[0];
639 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
640 for (i
= 1; i
< 16; i
++) {
641 key
+= sizeof(C_block
);
642 STORE(K
,K0
,K1
,*(C_block
*)key
);
643 ptabp
= PC2ROT
[Rotates
[i
]-1];
644 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
645 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
651 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
652 * iterations of DES, using the the given 24-bit salt and the pre-computed key
653 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
655 * NOTE: the performance of this routine is critically dependent on your
656 * compiler and machine architecture.
658 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
664 /* variables that we want in registers, most important first */
668 register long L0
, L1
, R0
, R1
, k
;
669 register C_block
*kp
;
670 register int ks_inc
, loop_count
;
674 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
676 #if defined(vax) || defined(pdp11)
677 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
683 #if defined(MUST_ALIGN)
684 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
685 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
688 LOAD(L
,L0
,L1
,*(C_block
*)in
);
690 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
693 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
695 R1
= (R1
>> 1) & 0x55555555L
;
696 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
698 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
699 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
704 ks_inc
= sizeof(*kp
);
708 num_iter
= -num_iter
;
710 ks_inc
= -sizeof(*kp
);
713 while (--num_iter
>= 0) {
717 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
719 /* use this if B.b[i] is evaluated just once ... */
720 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
723 /* use this if your "long" int indexing is slow */
724 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
726 /* use this if "k" is allocated to a register ... */
727 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
731 #define CRUNCH(p0, p1, q0, q1) \
732 k = (q0 ^ q1) & SALT; \
733 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
734 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
735 kp = (C_block *)((char *)kp+ks_inc); \
746 CRUNCH(L0
, L1
, R0
, R1
);
747 CRUNCH(R0
, R1
, L0
, L1
);
748 } while (--loop_count
!= 0);
749 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
758 /* store the encrypted (or decrypted) result */
759 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
760 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
762 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
763 #if defined(MUST_ALIGN)
765 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
766 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
768 STORE(L
,L0
,L1
,*(C_block
*)out
);
775 * Initialize various tables. This need only be done once. It could even be
776 * done at compile time, if the compiler were capable of that sort of thing.
778 STATIC
void init_des()
782 register int tableno
;
783 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
786 * table that converts chars "./0-9A-Za-z"to integers 0-63.
788 for (i
= 0; i
< 64; i
++)
789 a64toi
[itoa64
[i
]] = i
;
792 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
794 for (i
= 0; i
< 64; i
++)
796 for (i
= 0; i
< 64; i
++) {
797 if ((k
= PC2
[i
]) == 0)
800 if ((k%28
) < Rotates
[0]) k
-= 28;
810 prtab("pc1tab", perm
, 8);
812 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
813 for (i
= 0; i
< 2; i
++)
814 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
815 init_perm(PC1ROT
, perm
, 8, 8);
818 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
820 for (j
= 0; j
< 2; j
++) {
821 unsigned char pc2inv
[64];
822 for (i
= 0; i
< 64; i
++)
823 perm
[i
] = pc2inv
[i
] = 0;
824 for (i
= 0; i
< 64; i
++) {
825 if ((k
= PC2
[i
]) == 0)
829 for (i
= 0; i
< 64; i
++) {
830 if ((k
= PC2
[i
]) == 0)
833 if ((k%28
) <= j
) k
-= 28;
837 prtab("pc2tab", perm
, 8);
839 init_perm(PC2ROT
[j
], perm
, 8, 8);
843 * Bit reverse, then initial permutation, then expansion.
845 for (i
= 0; i
< 8; i
++) {
846 for (j
= 0; j
< 8; j
++) {
847 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
861 prtab("ietab", perm
, 8);
863 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
864 init_perm(IE3264
, perm
, 4, 8);
867 * Compression, then final permutation, then bit reverse.
869 for (i
= 0; i
< 64; i
++) {
879 prtab("cftab", perm
, 8);
881 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
882 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
883 init_perm(CF6464
, perm
, 8, 8);
888 for (i
= 0; i
< 48; i
++)
889 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
890 for (tableno
= 0; tableno
< 8; tableno
++) {
891 for (j
= 0; j
< 64; j
++) {
892 k
= (((j
>> 0) &01) << 5)|
893 (((j
>> 1) &01) << 3)|
894 (((j
>> 2) &01) << 2)|
895 (((j
>> 3) &01) << 1)|
896 (((j
>> 4) &01) << 0)|
897 (((j
>> 5) &01) << 4);
899 k
= (((k
>> 3)&01) << 0)|
900 (((k
>> 2)&01) << 1)|
901 (((k
>> 1)&01) << 2)|
902 (((k
>> 0)&01) << 3);
903 for (i
= 0; i
< 32; i
++)
905 for (i
= 0; i
< 4; i
++)
906 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
908 for (i
= 24; --i
>= 0; )
909 k
= (k
<<1) | tmp32
[perm
[i
]-1];
910 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
912 for (i
= 24; --i
>= 0; )
913 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
914 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
920 * Initialize "perm" to represent transformation "p", which rearranges
921 * (perhaps with expansion and/or contraction) one packed array of bits
922 * (of size "chars_in" characters) into another array (of size "chars_out"
925 * "perm" must be all-zeroes on entry to this routine.
927 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
930 int chars_in
, chars_out
;
932 register int i
, j
, k
, l
;
934 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
935 l
= p
[k
] - 1; /* where this bit comes from */
937 continue; /* output bit is always 0 */
938 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
939 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
940 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
942 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
948 * "setkey" routine (for backwards compatibility)
950 #ifdef __APPLE_PR_3509199_COMPAT__
952 #else /* __APPLE_PR_3509199_COMPAT__ */
954 #endif /* __APPLE_PR_3509199_COMPAT__ */
955 register const char *key
;
957 register int i
, j
, k
;
960 for (i
= 0; i
< 8; i
++) {
962 for (j
= 0; j
< 8; j
++) {
964 k
|= (unsigned char)*key
++;
968 #ifdef __APPLE_PR_3509199_COMPAT__
969 return (des_setkey((char *)keyblock
.b
));
970 #else /* __APPLE_PR_3509199_COMPAT__ */
971 des_setkey((char *)keyblock
.b
);
972 #endif /* __APPLE_PR_3509199_COMPAT__ */
976 * "encrypt" routine (for backwards compatibility)
978 #ifdef __APPLE_PR_3509199_COMPAT__
979 int encrypt(block
, flag
)
980 #else /* __APPLE_PR_3509199_COMPAT__ */
981 void encrypt(block
, flag
)
982 #endif /* __APPLE_PR_3509199_COMPAT__ */
983 register char *block
;
986 register int i
, j
, k
;
989 for (i
= 0; i
< 8; i
++) {
991 for (j
= 0; j
< 8; j
++) {
993 k
|= (unsigned char)*block
++;
997 #ifdef __APPLE_PR_3509199_COMPAT__
998 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
1000 #else /* __APPLE_PR_3509199_COMPAT__ */
1001 (void)des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1));
1002 #endif /* __APPLE_PR_3509199_COMPAT__ */
1003 for (i
= 7; i
>= 0; i
--) {
1005 for (j
= 7; j
>= 0; j
--) {
1010 #ifdef __APPLE_PR_3509199_COMPAT__
1012 #endif /* __APPLE_PR_3509199_COMPAT__ */
1017 prtab(s
, t
, num_rows
)
1024 (void)printf("%s:\n", s
);
1025 for (i
= 0; i
< num_rows
; i
++) {
1026 for (j
= 0; j
< 8; j
++) {
1027 (void)printf("%3d", t
[i
*8+j
]);