+# Microsoft Developer Studio Project File - Name="console" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=console - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "console.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "console.mak" CFG="console - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "console - Win32 Release Unicode DLL" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Debug Unicode DLL" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Debug Unicode" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Release DLL" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Debug DLL" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "console - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "console - Win32 Release Unicode DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "BaseReleaseUnicodeDll"
+# PROP BASE Intermediate_Dir "BaseReleaseUnicodeDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "BaseReleaseUnicodeDll"
+# PROP Intermediate_Dir "BaseReleaseUnicodeDll"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MD /D WXUSINGDLL /D _UNICODE /D UNICODE /I..\..\lib\basedllu
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\wxbase232u.lib
+
+!IF "$(CFG)" == "console - Win32 Debug Unicode DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "BaseDebugUnicodeDll"
+# PROP BASE Intermediate_Dir "BaseDebugUnicodeDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "BaseDebugUnicodeDll"
+# PROP Intermediate_Dir "BaseDebugUnicodeDll"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /D _UNICODE /D UNICODE /I..\..\lib\basedllud
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\wxbase232ud.lib
+
+!IF "$(CFG)" == "console - Win32 Release Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "BaseReleaseUnicode"
+# PROP BASE Intermediate_Dir "BaseReleaseUnicode"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "BaseReleaseUnicode"
+# PROP Intermediate_Dir "BaseReleaseUnicode"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MD /D _UNICODE /D UNICODE /I..\..\lib\baseu
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\wxbaseu.lib
+
+!IF "$(CFG)" == "console - Win32 Debug Unicode"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "BaseDebugUnicode"
+# PROP BASE Intermediate_Dir "BaseDebugUnicode"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "BaseDebugUnicode"
+# PROP Intermediate_Dir "BaseDebugUnicode"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D _UNICODE /D UNICODE /I..\..\lib\baseud
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\wxbaseud.lib
+
+!IF "$(CFG)" == "console - Win32 Release DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "BaseReleaseDll"
+# PROP BASE Intermediate_Dir "BaseReleaseDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "BaseReleaseDll"
+# PROP Intermediate_Dir "BaseReleaseDll"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\basedll
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\wxbase232.lib
+
+!IF "$(CFG)" == "console - Win32 Debug DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "BaseDebugDll"
+# PROP BASE Intermediate_Dir "BaseDebugDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "BaseDebugDll"
+# PROP Intermediate_Dir "BaseDebugDll"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\basedlld
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\wxbase232d.lib
+
+!IF "$(CFG)" == "console - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "BaseRelease"
+# PROP BASE Intermediate_Dir "BaseRelease"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "BaseRelease"
+# PROP Intermediate_Dir "BaseRelease"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MD /I..\..\lib\base
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\wxbase.lib
+
+!IF "$(CFG)" == "console - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "BaseDebug"
+# PROP BASE Intermediate_Dir "BaseDebug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "BaseDebug"
+# PROP Intermediate_Dir "BaseDebug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\based
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\wxbased.lib
+
+!ENDIF
+
+# Begin Target
+
+# Name "console - Win32 Release Unicode DLL"
+# Name "console - Win32 Debug Unicode DLL"
+# Name "console - Win32 Debug Unicode"
+# Name "console - Win32 Release DLL"
+# Name "console - Win32 Debug DLL"
+# Name "console - Win32 Release"
+# Name "console - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\console.cpp
+# End Source File
+# End Target
+# End Project