+// ----------------------------------------------------------------------------
+// wxCStrData converted strings caching
+// ----------------------------------------------------------------------------
+
+// For backward compatibility reasons, it must be possible to assign the value
+// returned by wxString::c_str() to a char* or wchar_t* variable and work with
+// it. Returning wxCharBuffer from (const char*)c_str() wouldn't do the trick,
+// because the memory would be freed immediately, but it has to be valid as long
+// as the string is not modified, so that code like this still works:
+//
+// const wxChar *s = str.c_str();
+// while ( s ) { ... }
+
+// FIXME-UTF8: not thread safe!
+// FIXME-UTF8: we currently clear the cached conversion only when the string is
+// destroyed, but we should do it when the string is modified, to
+// keep memory usage down
+// FIXME-UTF8: we do the conversion every time As[W]Char() is called, but if we
+// invalidated the cache on every change, we could keep the previous
+// conversion
+// FIXME-UTF8: add tracing of usage of these two methods - new code is supposed
+// to use mb_str() or wc_str() instead of (const [w]char*)c_str()
+
+template<typename T>
+static inline void DeleteStringFromConversionCache(T& hash, const wxString *s)
+{
+ typename T::iterator i = hash.find(s);
+ if ( i != hash.end() )
+ {
+ free(i->second);
+ hash.erase(i);
+ }
+}
+
+#if wxUSE_UNICODE
+WX_DECLARE_HASH_MAP(wxString*, char*, wxPointerHash, wxPointerEqual,
+ wxStringCharConversionCache);
+static wxStringCharConversionCache gs_stringsCharCache;
+
+const char* wxCStrData::AsChar() const
+{
+ // remove previously cache value, if any (see FIXMEs above):
+ DeleteStringFromConversionCache(gs_stringsCharCache, m_str);
+
+ // convert the string and keep it:
+ const char *s = gs_stringsCharCache[m_str] = m_str->mb_str().release();
+
+ return s + m_offset;
+}
+#endif // wxUSE_UNICODE
+
+#if !wxUSE_UNICODE_WCHAR
+WX_DECLARE_HASH_MAP(wxString*, wchar_t*, wxPointerHash, wxPointerEqual,
+ wxStringWCharConversionCache);
+static wxStringWCharConversionCache gs_stringsWCharCache;
+
+const wchar_t* wxCStrData::AsWChar() const
+{
+ // remove previously cache value, if any (see FIXMEs above):
+ DeleteStringFromConversionCache(gs_stringsWCharCache, m_str);
+
+ // convert the string and keep it:
+ const wchar_t *s = gs_stringsWCharCache[m_str] = m_str->wc_str().release();
+
+ return s + m_offset;
+}
+#endif // !wxUSE_UNICODE_WCHAR
+