+#if 0
+
+// start moving to a dual implementation for QD and CGContextRef
+
+class wxMacGraphicsContext
+{
+public :
+ void DrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask ) = 0 ;
+ void SetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) = 0 ;
+ void SetClippingRegion( const wxRegion ®ion ) = 0 ;
+ void DestroyClippingRegion() = 0 ;
+ void SetTextForeground( const wxColour &col ) = 0 ;
+ void SetTextBackground( const wxColour &col ) = 0 ;
+ void SetLogicalScale( double x , double y ) = 0 ;
+ void SetUserScale( double x , double y ) = 0;
+} ;
+
+class wxMacQuickDrawContext : public wxMacGraphicsContext
+{
+public :
+} ;
+
+#endif
+