* Created a new wxObject method: wxObject::CopyObject(wxObject&)
authorGuilhem Lavaux <lavaux@easynet.fr>
Fri, 7 May 1999 18:34:32 +0000 (18:34 +0000)
committerGuilhem Lavaux <lavaux@easynet.fr>
Fri, 7 May 1999 18:34:32 +0000 (18:34 +0000)
commitaadbdf11bda695e2ca135ef1e4dc09d6c01d2521
treea0db19a9150c4d567c28f246703ad77c450302cc
parent096c9f9b986e3e614175efdbb880ef4f94283c42
* Created a new wxObject method: wxObject::CopyObject(wxObject&)
  and wxObject::Clone() uses it.
* Added some CopyObject to events.
* Reenable the idle loop in wxEvtHandler::ProcessThreadEvent(...)
* Some correctness in wxSocket.
   Major bugs remaining:
      - it seems there is a mutex problem when it works too quickly
      - all threads aren't destroyed ...

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2358 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
include/wx/event.h
include/wx/object.h
include/wx/socket.h
src/common/event.cpp
src/common/object.cpp
src/common/sckint.cpp
src/common/socket.cpp
src/msw/app.cpp