our sockets are always non-blocking anyhow so throw away all the code dealing with...
authorVadim Zeitlin <vadim@wxwidgets.org>
Sat, 27 Dec 2008 17:15:22 +0000 (17:15 +0000)
committerVadim Zeitlin <vadim@wxwidgets.org>
Sat, 27 Dec 2008 17:15:22 +0000 (17:15 +0000)
commit2b036c4b2365723b4c52890bd4c2f6bde20bbc00
tree32e9ed82bd569f2927d97c4c7066a112ab7a332c
parent030e991d1c0cb994b8db32039d6daa8c54c0dcab
our sockets are always non-blocking anyhow so throw away all the code dealing with checking if they're blocking; also merge Unix/Win32 versions of connect() and accept() handling as they were almost identical except for the different checking of the return value which was factored out into a platform-specific GetLastError() function

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57600 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
include/wx/msw/private/sockmsw.h
include/wx/private/socket.h
include/wx/unix/private/sockunix.h
src/common/socket.cpp
src/msw/sockmsw.cpp
src/unix/sockunix.cpp