/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/mslu.h
// Purpose: Fixes for bugs in MSLU
-// Author: Vaclav Slavik
+// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
-// Created: 2002/02/17
+// Created: 10/13/04
// RCS-ID: $Id$
-// Copyright: (c) 2002 Vaclav Slavik
+// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/defs.h"
#include "wx/utils.h"
-#include "wx/wxchar.h"
+#include "wx/chartype.h"
#if !wxUSE_UNICODE_MSLU
-inline bool wxUsingUnicowsDll() { return FALSE; }
+inline bool wxUsingUnicowsDll() { return false; }
#else
// Returns true if we are running under Unicode emulation in Win9x environment.
#if wxUSE_GUI
-WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
- WXLPARAM lData, WXWPARAM wData,
- int x, int y, int cx, int cy,
+WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
+ WXLPARAM lData, WXWPARAM wData,
+ int x, int y, int cx, int cy,
unsigned int flags);
#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
WXDLLEXPORT int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
WXDLLEXPORT int wxMSLU__tremove(const wxChar *name);
-#if defined( __VISUALC__ ) \
- || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
- || ( defined(__MWERKS__) && defined(__WXMSW__) ) \
- || ( defined(__BORLANDC__) && (__BORLANDC__ > 0x460) )
-WXDLLEXPORT int wxMSLU__wopen(const wxChar *name, int flags, int mode);
-WXDLLEXPORT int wxMSLU__waccess(const wxChar *name, int mode);
-WXDLLEXPORT int wxMSLU__wmkdir(const wxChar *name);
-WXDLLEXPORT int wxMSLU__wrmdir(const wxChar *name);
-WXDLLEXPORT int wxMSLU__wstat(const wxChar *name, struct _stat *buffer);
-#endif
-
#endif // wxUSE_UNICODE_MSLU
#endif // _WX_MSLU_H_