virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
- // Status bar
-#if wxUSE_STATUSBAR
- virtual wxStatusBar* OnCreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP,
- wxWindowID id = 0,
- const wxString& name = wxStatusLineNameStr);
-
- virtual void PositionStatusBar();
-
- // Hint to tell framework which status bar to use: the default is to use
- // native one for the platforms which support it (Win32), the generic one
- // otherwise
-
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative)
- { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar()
- { return m_useNativeStatusBar; };
-#endif // wxUSE_STATUSBAR
-
WXHMENU GetWinMenu() const { return m_hMenu; }
// event handlers
// get default (wxWidgets) icon for the frame
virtual WXHICON GetDefaultIcon() const;
-#if wxUSE_STATUSBAR
- static bool m_useNativeStatusBar;
- wxStatusBar *StatusBar;
-#endif // wxUSE_STATUSBAR
-
// Data to save/restore when calling ShowFullScreen
int m_fsStatusBarFields; // 0 for no status bar
int m_fsStatusBarHeight;