else
#endif // wxUSE_BOOKCTRL
{
+#if wxUSE_BUTTON
// If we have an arbitrary dialog, create a scrolling area for the main content, and a button sizer
// for the main buttons.
wxScrolledWindow* scrolledWindow = CreateScrolledWindow(dialog);
scrolledWindow->SetSizer(oldSizer);
FitWithScrolling(dialog, scrolledWindow);
+#endif // wxUSE_BUTTON
}
}
return scrolledWindow;
}
+#if wxUSE_BUTTON
+
/// Find and remove the button sizer, if any
wxSizer* wxStandardDialogLayoutAdapter::FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder)
{
return true;
}
+#endif // wxUSE_BUTTON
+
/// Reparent the controls to the scrolled window
void wxStandardDialogLayoutAdapter::ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
{