// is only used for wxWin itself or for user code which wants to call
// platform-specific APIs
virtual WXWidget GetHandle() const = 0;
+ // associate the window with a new native handle
+ virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
+ // dissociate the current native handle from the window
+ virtual void DissociateHandle() { }
#if wxUSE_PALETTE
// Store the palette used by DCs in wxWindow so that the dcs can share