+WXDLLEXPORT bool wxGetEnv(const wxString& var, wxString *value)
+{
+ // TODO : under classic there is no environement support, under X yes
+ return false ;
+}
+
+// set the env var name to the given value, return TRUE on success
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value)
+{
+ // TODO : under classic there is no environement support, under X yes
+ return false ;
+}
+