m_foregroundColour.CalcPixel( (WXColormap) cm );
Window xparent = (Window) parent->GetMainWindow();
+
+ wxSize size2(size);
+ if (size2.x == -1)
+ size2.x = 20;
+ if (size2.y == -1)
+ size2.y = 20;
+ wxPoint pos2(pos);
+ if (pos2.x == -1)
+ pos2.x = 0;
+ if (pos2.y == -1)
+ pos2.y = 0;
+
#if !wxUSE_NANOX
XSetWindowAttributes xattributes;
long xattributes_mask =
- CWEventMask |
CWBorderPixel | CWBackPixel;
xattributes.background_pixel = m_backgroundColour.GetPixel();
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+ xattributes_mask |= CWEventMask;
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask;
-#endif
-
- wxSize size2(size);
- if (size2.x == -1)
- size2.x = 20;
- if (size2.y == -1)
- size2.y = 20;
+ PropertyChangeMask | VisibilityChangeMask ;
+
+ if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
+ {
+ xattributes_mask |= CWBitGravity;
+ xattributes.bit_gravity = StaticGravity;
+ }
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+#else
- wxPoint pos2(pos);
- if (pos2.x == -1)
- pos2.x = 0;
- if (pos2.y == -1)
- pos2.y = 0;
-
-#if wxUSE_NANOX
int extraFlags = GR_EVENT_MASK_CLOSE_REQ;
long backColor, foreColor;
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
-
-#else
-
- Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
- 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
-
#endif
m_mainWidget = (WXWindow) xwindow;
Window xwindow = (Window) GetMainWindow();
wxCHECK_RET( xwindow, wxT("invalid window") );
-
+
+ wxCHECK_RET( AcceptsFocus(), wxT("set focus on window that doesn't accept the focus") );
+
+#if 0
+ if (GetName() == "scrollBar")
+ {
+ char *crash = NULL;
+ *crash = 0;
+ }
+#endif
+
if (wxWindowIsVisible(xwindow))
{
XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
wxCHECK_RET( xwindow, wxT("invalid window") );
- // XSync(wxGlobalDisplay(), False);
+ //XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
Window window = (Window) m_mainWidget;
if (window)
{
- // XSync(wxGlobalDisplay(), False);
+ //XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
wxASSERT(status);
if (window)
{
- // XSync(wxGlobalDisplay(), False); // Is this really a good idea?
+ //XSync(wxGlobalDisplay(), False); // Is this really a good idea?
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), window, &attr );
wxASSERT(status);
wxCHECK_RET( xwindow, wxT("invalid window") );
+#if 1
+
+ XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
+
+#else
+
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
wxCHECK_RET( status, wxT("invalid window attributes") );
new_h = height;
DoMoveWindow( new_x, new_y, new_w, new_h );
+
+#endif
}
// For implementation purposes - sometimes decorations make the client area
wxCHECK_RET( xwindow, wxT("invalid window") );
+#if 1
+
+ XWindowAttributes attr;
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
+ wxCHECK_RET( status, wxT("invalid window attributes") );
+
+ if (attr.width == width && attr.height == height)
+ {
+ XMoveWindow( wxGlobalDisplay(), xwindow, x, y );
+ return;
+ }
+
+ if (attr.x == x && attr.y == y)
+ {
+ XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
+ return;
+ }
+
+ XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, width, height );
+
+#else
+
XWindowChanges windowChanges;
windowChanges.x = x;
windowChanges.y = y;
int valueMask = CWX | CWY | CWWidth | CWHeight;
XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );
+
+#endif
}
// ---------------------------------------------------------------------------
void wxWindowX11::SendEraseEvents()
{
- if (!m_clearRegion.IsEmpty())
- {
- m_clipPaintRegion = TRUE;
-
- wxWindowDC dc( (wxWindow*)this );
- dc.SetClippingRegion( m_clearRegion );
-
- wxEraseEvent erase_event( GetId(), &dc );
- erase_event.SetEventObject( this );
+ if (m_clearRegion.IsEmpty()) return;
+
+ wxWindowDC dc( (wxWindow*)this );
+ dc.SetClippingRegion( m_clearRegion );
+
+ wxEraseEvent erase_event( GetId(), &dc );
+ erase_event.SetEventObject( this );
- if (!GetEventHandler()->ProcessEvent(erase_event))
+ if (!GetEventHandler()->ProcessEvent(erase_event))
+ {
+ Window xwindow = (Window) GetMainWindow();
+ Display *xdisplay = wxGlobalDisplay();
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetFillStyle( xdisplay, xgc, FillSolid );
+ XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
+ wxRegionIterator upd( m_clearRegion );
+ while (upd)
{
- Window xwindow = (Window) GetMainWindow();
- Display *xdisplay = wxGlobalDisplay();
- GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
- XSetFillStyle( xdisplay, xgc, FillSolid );
- XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
- wxRegionIterator upd( m_clearRegion );
- while (upd)
- {
- XFillRectangle( xdisplay, xwindow, xgc,
- upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
- upd ++;
- }
- XFreeGC( xdisplay, xgc );
+ XFillRectangle( xdisplay, xwindow, xgc,
+ upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
+ upd ++;
}
- m_clearRegion.Clear();
-
- m_clipPaintRegion = FALSE;
+ XFreeGC( xdisplay, xgc );
}
+
+ m_clearRegion.Clear();
}
-
void wxWindowX11::SendPaintEvents()
{
m_clipPaintRegion = TRUE;
GetEventHandler()->ProcessEvent( paint_event );
m_updateRegion.Clear();
+
m_clipPaintRegion = FALSE;
}