};
+/**
+ Flags for categories of keys.
+
+ These values are used by wxKeyEvent::IsKeyInCategory(). They may be
+ combined via the bitwise operators |, &, and ~.
+
+ @since 2.9.1
+*/
+enum wxKeyCategoryFlags
+{
+ /// arrow keys, on and off numeric keypads
+ WXK_CATEGORY_ARROW,
+
+ /// page up and page down keys, on and off numeric keypads
+ WXK_CATEGORY_PAGING,
+
+ /// home and end keys, on and off numeric keypads
+ WXK_CATEGORY_JUMP,
+
+ /// tab key, on and off numeric keypads
+ WXK_CATEGORY_TAB,
+
+ /// backspace and delete keys, on and off numeric keypads
+ WXK_CATEGORY_CUT,
+
+ /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
+ WXK_CATEGORY_NAVIGATION
+};
+
+
/**
@class wxKeyEvent
*/
int GetKeyCode() const;
+ /**
+ Returns true if the key is in the given key category.
+
+ @param category
+ A bitwise combination of named ::wxKeyCategoryFlags constants.
+
+ @since 2.9.1
+ */
+ bool IsKeyInCategory(int category) const;
+
//@{
/**
Obtains the position (in client coordinates) at which the key was pressed.
left the window and the state variables for it may have changed during this time.
@note Note the difference between methods like wxMouseEvent::LeftDown and
- wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
- to the left mouse button click while the latter returns @true if the left
- mouse button is currently being pressed. For example, when the user is dragging
- the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
- button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
- returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
- whatever the underlying GUI behaviour is (which is platform-dependent).
- The same applies, of course, to other mouse buttons as well.
+ the inherited wxMouseState::LeftIsDown: the former returns @true when
+ the event corresponds to the left mouse button click while the latter
+ returns @true if the left mouse button is currently being pressed.
+ For example, when the user is dragging the mouse you can use
+ wxMouseEvent::LeftIsDown to test whether the left mouse button is
+ (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
+ returns @true, wxMouseEvent::LeftIsDown will also return @true in
+ wxWidgets whatever the underlying GUI behaviour is (which is
+ platform-dependent). The same applies, of course, to other mouse
+ buttons as well.
@beginEventTable{wxMouseEvent}
*/
bool Aux1Down() const;
- /**
- Returns @true if the first extra button mouse button is currently down,
- independent of the current event type.
- */
- bool Aux1IsDown() const;
-
/**
Returns @true if the first extra button mouse button changed to up.
*/
*/
bool Aux2Down() const;
- /**
- Returns @true if the second extra button mouse button is currently down,
- independent of the current event type.
- */
- bool Aux2IsDown() const;
-
/**
Returns @true if the second extra button mouse button changed to up.
*/
bool Aux2Up() const;
/**
- Returns @true if the identified mouse button is changing state.
- Valid values of @a button are:
-
- @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
- @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
- @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
- @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
- @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
- @li @c wxMOUSE_BTN_ANY: check if any button was pressed
+ Returns @true if the event was generated by the specified button.
- @todo introduce wxMouseButton enum
+ @see wxMouseState::ButtoinIsDown()
*/
- bool Button(int button) const;
+ bool Button(wxMouseButton but) const;
/**
If the argument is omitted, this returns @true if the event was a mouse
double click event. Otherwise the argument specifies which double click event
was generated (see Button() for the possible values).
*/
- bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
+ bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
/**
If the argument is omitted, this returns @true if the event was a mouse
button down event. Otherwise the argument specifies which button-down event
was generated (see Button() for the possible values).
*/
- bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
+ bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
/**
If the argument is omitted, this returns @true if the event was a mouse
button up event. Otherwise the argument specifies which button-up event
was generated (see Button() for the possible values).
*/
- bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
+ bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
/**
Returns @true if this was a dragging event (motion while a button is depressed).
*/
wxPoint GetLogicalPosition(const wxDC& dc) const;
- //@{
- /**
- Sets *x and *y to the position at which the event occurred.
- Returns the physical mouse position in pixels.
-
- Note that if the mouse event has been artificially generated from a special
- keyboard combination (e.g. under Windows when the "menu" key is pressed), the
- returned position is ::wxDefaultPosition.
- */
- wxPoint GetPosition() const;
- void GetPosition(wxCoord* x, wxCoord* y) const;
- void GetPosition(long* x, long* y) const;
- //@}
-
/**
Get wheel delta, normally 120.
*/
int GetWheelAxis() const;
- /**
- Returns X coordinate of the physical mouse event position.
- */
- wxCoord GetX() const;
-
- /**
- Returns Y coordinate of the physical mouse event position.
- */
- wxCoord GetY() const;
-
/**
Returns @true if the event was a mouse button event (not necessarily a button
down event - that may be tested using ButtonDown()).
*/
bool LeftDown() const;
- /**
- Returns @true if the left mouse button is currently down, independent
- of the current event type.
-
- Please notice that it is not the same as LeftDown() which returns @true if the
- event was generated by the left mouse button being pressed. Rather, it simply
- describes the state of the left mouse button at the time when the event was
- generated (so while it will be @true for a left click event, it can also be @true
- for a right click if it happened while the left mouse button was pressed).
-
- This event is usually used in the mouse event handlers which process "move
- mouse" messages to determine whether the user is (still) dragging the mouse.
- */
- bool LeftIsDown() const;
-
/**
Returns @true if the left mouse button changed to up.
*/
*/
bool MiddleDown() const;
- /**
- Returns @true if the middle mouse button is currently down, independent
- of the current event type.
- */
- bool MiddleIsDown() const;
-
/**
Returns @true if the middle mouse button changed to up.
*/
*/
bool RightDown() const;
- /**
- Returns @true if the right mouse button is currently down, independent
- of the current event type.
- */
- bool RightIsDown() const;
-
/**
Returns @true if the right mouse button changed to up.
*/
@event{EVT_TOOL_RANGE(id1, id2, func)}
Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
@event{EVT_TOOL_RCLICKED(id, func)}
- Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
+ Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
@event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
- Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
+ Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
@event{EVT_TOOL_ENTER(id, func)}
Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
- has moved off a tool.
+ has moved off a tool. (Not available on wxOSX.)
@event{EVT_COMMAND_LEFT_CLICK(id, func)}
Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
@event{EVT_COMMAND_LEFT_DCLICK(id, func)}