- playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously\tCtrl-S"));
- playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously\tCtrl-A"));
- playMenu->Append(Sound_PlayAsyncOnStack, _T("Play sound asynchronously (&object on stack)\tCtrl-K"));
- playMenu->Append(Sound_PlayLoop, _T("&Loop sound\tCtrl-L"));
+ playMenu->Append(Sound_PlaySync, wxT("Play sound &synchronously\tCtrl-S"));
+ playMenu->Append(Sound_PlayAsync, wxT("Play sound &asynchronously\tCtrl-A"));
+ playMenu->Append(Sound_PlayAsyncOnStack, wxT("Play sound asynchronously (&object on stack)\tCtrl-K"));
+ playMenu->Append(Sound_PlayLoop, wxT("&Loop sound\tCtrl-L"));
+ playMenu->AppendSeparator();
+ playMenu->Append(Sound_Stop, wxT("&Stop playing\tCtrl-T"));