#endif
#include "wx/wxprec.h"
-#if defined(__WINDOWS__)
-#include "wx/msw/private.h"
-#endif
#ifdef __BORLANDC__
#pragma hdrstop
#endif
-#if wxUSE_DYNLIB_CLASS
+
+#if wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER
+
+#if defined(__WINDOWS__)
+ #include "wx/msw/private.h"
+#endif
#include "wx/dynlib.h"
#include "wx/filefn.h"
#include "wx/intl.h"
#include "wx/log.h"
-#include "wx/tokenzr.h"
+
+#if defined(__WXMAC__)
+ #include "wx/mac/private.h"
+#endif
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
-#if defined(HAVE_DLOPEN)
-# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_NOW/*RTLD_LAZY*/)
-# define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
+#if defined(__WXPM__) || defined(__EMX__)
+# define INCL_DOS
+# include <os2.h>
+# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
+# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
+# define wxDllClose(handle) DosFreeModule(handle)
+#elif defined(HAVE_DLOPEN)
+ // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
+ // behaviour (Win won't let you load a library with missing symbols) and
+ // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
+ // otherwise. On True64-Unix RTLD_GLOBAL is not allowed and on VMS the
+ // second argument on dlopen is ignored.
+#ifdef __VMS
+# define wxDllOpen(lib) dlopen(lib.fn_str(), 0 )
+#elif defined( __osf__ )
+# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY )
+#else
+# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
+#endif
+#define wxDllGetSymbol(handle, name) dlsym(handle, name)
# define wxDllClose dlclose
-aaa=1
#elif defined(HAVE_SHL_LOAD)
# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
-# define wxDllClose shl_unload
-bbb=1
- static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
- {
- void *sym;
- if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
- return sym;
- else
- return (void *)0;
- }
+# define wxDllClose shl_unload
+
+static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
+{
+ void *sym;
+ if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
+ return sym;
+ else
+ return 0;
+}
+
+#elif defined(__DARWIN__)
+/* Porting notes:
+ * The dlopen port is a port from dl_next.xs by Anno Siegel.
+ * dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess.
+ * The method used here is just to supply the sun style dlopen etc.
+ * functions in terms of Darwin NS*.
+ */
+void *dlopen(const char *path, int mode /* mode is ignored */);
+void *dlsym(void *handle, const char *symbol);
+int dlclose(void *handle);
+const char *dlerror(void);
+
+# define wxDllOpen(lib) dlopen(lib.fn_str(), 0)
+# define wxDllGetSymbol(handle, name) dlsym(handle, name)
+# define wxDllClose dlclose
#elif defined(__WINDOWS__)
// using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
# ifdef __WIN32__
-# define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
+#ifdef _UNICODE
+# define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
+#else
+# define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
+#endif
# else // Win16
# define wxDllOpen(lib) ::LoadLibrary(lib)
# endif // Win32/16
# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
# define wxDllClose ::FreeLibrary
-
-#elif defined(__OS2__)
-
-# define INCL_DOS
-# include <os2.h>
-# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
-# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
-# define wxDllClose(handle) DosFreeModule(handle)
+#elif defined(__WXMAC__)
+# define wxDllClose(handle) CloseConnection(&((CFragConnectionID)handle))
#else
# error "Don't know how to load shared libraries on this platform."
#endif // OS
wxLibraries wxTheLibraries;
-// ----------------------------------------------------------------------------
-// private functions
-// ----------------------------------------------------------------------------
+// ============================================================================
+// implementation
+// ============================================================================
// construct the full name from the base shared object name: adds a .dll
// suffix under Windows or .so under Unix
static wxString ConstructLibraryName(const wxString& basename)
{
- wxString fullname(basename);
-
-#if defined(__UNIX__)
-# if defined(__HPUX__)
- fullname << ".sl";
-# else //__HPUX__
- fullname << ".so";
-# endif //__HPUX__
-#elif defined(__WINDOWS__) || defined(__OS2__)
- fullname << ".dll";
-#endif
+ wxString fullname;
+ fullname << basename << wxDllLoader::GetDllExt();
return fullname;
}
-// ============================================================================
-// implementation
-// ============================================================================
-
-
// ---------------------------------------------------------------------------
// wxLibrary (one instance per dynamic library)
// ---------------------------------------------------------------------------
{
if (info->m_className)
classTable.Put(info->m_className, (wxObject *)info);
- info = info->GetNext();
+ info = info->m_next;
}
// Set base pointers for each wxClassInfo
// wxDllLoader
// ---------------------------------------------------------------------------
+
+#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
+const wxString wxDllLoader::ms_dllext( _T(".dll") );
+#elif defined(__UNIX__)
+#if defined(__HPUX__)
+const wxString wxDllLoader::ms_dllext( _T(".sl") );
+#else
+const wxString wxDllLoader::ms_dllext( _T(".so") );
+#endif
+#elif defined(__WXMAC__)
+const wxString wxDllLoader::ms_dllext( _T("") );
+#endif
+
/* static */
-wxDllType
-wxDllLoader::GetProgramHandle(void)
+wxDllType wxDllLoader::GetProgramHandle()
{
-#if defined( HAVE_DLOPEN )
+#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
// optain handle for main program
- return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
+ return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
#elif defined (HAVE_SHL_LOAD)
// shl_findsymbol with NULL handle looks up in main program
- return 0;
+ return 0;
#else
wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
return 0;
}
/* static */
-wxDllType
-wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
+wxDllType wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
{
- wxDllType handle;
-
-#if defined(__WXMAC__)
- FSSpec myFSSpec ;
- Ptr myMainAddr ;
- Str255 myErrName ;
-
- wxMacPathToFSSpec( libname , &myFSSpec ) ;
- if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
- myErrName ) != noErr )
+ wxDllType handle;
+ bool failed = FALSE;
+
+#if defined(__WXMAC__) && !defined(__UNIX__)
+ FSSpec myFSSpec;
+ Ptr myMainAddr;
+ Str255 myErrName;
+
+ wxMacFilename2FSSpec( libname , &myFSSpec );
+
+ if( GetDiskFragment( &myFSSpec,
+ 0,
+ kCFragGoesToEOF,
+ "\p",
+ kPrivateCFragCopy,
+ &((CFragConnectionID)handle),
+ &myMainAddr,
+ myErrName ) != noErr )
{
- p2cstr( myErrName ) ;
- wxASSERT_MSG( 1 , (char*)myErrName ) ;
- return NULL ;
+ p2cstr( myErrName );
+ wxLogSysError( _("Failed to load shared library '%s' Error '%s'"),
+ libname.c_str(),
+ (char*)myErrName );
+ handle = 0;
+ failed = TRUE;
}
-#elif defined(__OS2__)
- char zError[256] = "";
+
+#elif defined(__WXPM__) || defined(__EMX__)
+ char zError[256] = "";
wxDllOpen(zError, libname, handle);
-#else // !Mac
+
+#else
handle = wxDllOpen(libname);
-#endif // OS
+
+#endif
if ( !handle )
{
- wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str());
+ wxString msg(_("Failed to load shared library '%s'"));
+
+#ifdef HAVE_DLERROR
+ const wxChar *err = dlerror();
+ if( err )
+ {
+ failed = TRUE;
+ wxLogError( msg, err );
+ }
+#else
+ failed = TRUE;
+ wxLogSysError( msg, libname.c_str() );
+#endif
}
if ( success )
- {
- *success = handle != 0;
- }
+ *success = !failed;
return handle;
}
/* static */
-void
-wxDllLoader::UnloadLibrary(wxDllType handle)
+void wxDllLoader::UnloadLibrary(wxDllType handle)
{
wxDllClose(handle);
}
/* static */
-void *
-wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
+void *wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *success)
{
- void *symbol = NULL; // return value
+ bool failed = FALSE;
+ void *symbol = 0;
-#if defined( __WXMAC__ )
- Ptr symAddress ;
- CFragSymbolClass symClass ;
- Str255 symName ;
+#if defined(__WXMAC__) && !defined(__UNIX__)
+ Ptr symAddress;
+ CFragSymbolClass symClass;
+ Str255 symName;
- strcpy( (char*) symName , name ) ;
- c2pstr( (char*) symName ) ;
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) symName, name );
+#else
+ strcpy( (char *) symName, name );
+ c2pstr( (char *) symName );
+#endif
+ if( FindSymbol( ((CFragConnectionID)dllHandle), symName, &symAddress, &symClass ) == noErr )
+ symbol = (void *)symAddress;
- if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
- symbol = (void *)symAddress ;
-#elif defined( __OS2__ )
+#elif defined(__WXPM__) || defined(__EMX__)
wxDllGetSymbol(dllHandle, symbol);
+
#else
- symbol = wxDllGetSymbol(dllHandle, name);
+ // mb_str() is necessary in Unicode build
+ symbol = wxDllGetSymbol(dllHandle, name.mb_str());
+
#endif
if ( !symbol )
{
+ wxString msg(_("wxDllLoader failed to GetSymbol '%s'"));
+
+#ifdef HAVE_DLERROR
+ const wxChar *err = dlerror();
+ if( err )
+ {
+ failed = TRUE;
+ wxLogError( msg, err );
+ }
+#else
+ failed = TRUE;
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
name.c_str());
+#endif
}
+
+ if( success )
+ *success = !failed;
+
return symbol;
}
wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
{
- wxNode *node;
- wxLibrary *lib;
+ wxLibrary *lib;
wxClassInfo *old_sm_first;
+ wxNode *node = m_loaded.Find(name.GetData());
-#if defined(__VISAGECPP__)
- node = m_loaded.Find(name.GetData());
if (node != NULL)
return ((wxLibrary *)node->Data());
-#else // !OS/2
- if ( (node = m_loaded.Find(name.GetData())) )
- return ((wxLibrary *)node->Data());
-#endif
+
// If DLL shares data, this is necessary.
old_sm_first = wxClassInfo::sm_first;
wxClassInfo::sm_first = NULL;
wxString libname = ConstructLibraryName(name);
-/*
- Unix automatically builds that library name, at least for dlopen()
-*/
-#if 0
-#if defined(__UNIX__)
- // found the first file in LD_LIBRARY_PATH with this name
- wxString libPath("/lib:/usr/lib"); // system path first
- const char *envLibPath = getenv("LD_LIBRARY_PATH");
- if ( envLibPath )
- libPath << wxT(':') << envLibPath;
- wxStringTokenizer tokenizer(libPath, wxT(':'));
- while ( tokenizer.HasMoreToken() )
- {
- wxString fullname(tokenizer.NextToken());
-
- fullname << wxT('/') << libname;
- if ( wxFileExists(fullname) )
- {
- libname = fullname;
-
- // found the library
- break;
- }
- }
- //else: not found in the path, leave the name as is (secutiry risk?)
-
-#endif // __UNIX__
-#endif
-
bool success = FALSE;
wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
if(success)
{
lib = new wxLibrary(handle);
wxClassInfo::sm_first = old_sm_first;
+
m_loaded.Append(name.GetData(), lib);
}
else
return NULL;
}
-#endif // wxUSE_DYNLIB_CLASS
+#endif // wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER
+
+#if defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER)
+// ---------------------------------------------------------------------------
+// For Darwin/Mac OS X
+// supply the sun style dlopen functions in terms of Darwin NS*
+// ---------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <mach-o/dyld.h>
+
+static char dl_last_error[1024];
+
+static
+void TranslateError(const char *path, int number)
+{
+ unsigned int index;
+ static char *OFIErrorStrings[] =
+ {
+ "%s(%d): Object Image Load Failure\n",
+ "%s(%d): Object Image Load Success\n",
+ "%s(%d): Not an recognisable object file\n",
+ "%s(%d): No valid architecture\n",
+ "%s(%d): Object image has an invalid format\n",
+ "%s(%d): Invalid access (permissions?)\n",
+ "%s(%d): Unknown error code from NSCreateObjectFileImageFromFile\n",
+ };
+#define NUM_OFI_ERRORS (sizeof(OFIErrorStrings) / sizeof(OFIErrorStrings[0]))
+
+ index = number;
+ if (index > NUM_OFI_ERRORS - 1) {
+ index = NUM_OFI_ERRORS - 1;
+ }
+ sprintf(dl_last_error, OFIErrorStrings[index], path, number);
+}
+
+const char *dlerror()
+{
+ return dl_last_error;
+}
+
+void *dlopen(const char *path, int mode /* mode is ignored */)
+{
+ int dyld_result;
+ NSObjectFileImage ofile;
+ NSModule handle = NULL;
+
+ dyld_result = NSCreateObjectFileImageFromFile(path, &ofile);
+ if (dyld_result != NSObjectFileImageSuccess)
+ {
+ TranslateError(path, dyld_result);
+ }
+ else
+ {
+ // NSLinkModule will cause the run to abort on any link error's
+ // not very friendly but the error recovery functionality is limited.
+ handle = NSLinkModule(ofile, path, NSLINKMODULE_OPTION_BINDNOW);
+ }
+
+ return handle;
+}
+
+int dlclose(void *handle)
+{
+ NSUnLinkModule( handle, NSUNLINKMODULE_OPTION_NONE);
+ return 0;
+}
+
+void *dlsym(void *handle, const char *symbol)
+{
+ void *addr;
+
+ if (NSIsSymbolNameDefined(symbol)) {
+ addr = NSAddressOfSymbol(NSLookupAndBindSymbol(symbol));
+ }
+ else {
+ addr = NULL;
+ }
+ return addr;
+}
+
+#endif // defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER)