// this "Ok" button has wxID_CANCEL id - not very logical, but this allows
// to close the log dialog with <Esc> which wouldn't work otherwise (as it
// translates into click on cancel button)
// this "Ok" button has wxID_CANCEL id - not very logical, but this allows
// to close the log dialog with <Esc> which wouldn't work otherwise (as it
// translates into click on cancel button)
wxButton *btnOk = new wxButton(this, wxID_CANCEL, _("OK"));
sizerButtons->Add(btnOk, 0, wxCENTRE | wxBOTTOM, MARGIN/2);
m_btnDetails = new wxButton(this, wxID_MORE, ms_details + EXPAND_SUFFIX);
wxButton *btnOk = new wxButton(this, wxID_CANCEL, _("OK"));
sizerButtons->Add(btnOk, 0, wxCENTRE | wxBOTTOM, MARGIN/2);
m_btnDetails = new wxButton(this, wxID_MORE, ms_details + EXPAND_SUFFIX);
- sizerAll->Add(new wxStaticBitmap(this, wxID_ANY, bitmap), 0);
+ sizerAll->Add(new wxStaticBitmap(this, wxID_ANY, bitmap), 0,
+ wxALIGN_CENTRE_VERTICAL);
const wxString& message = messages.Last();
sizerAll->Add(CreateTextSizer(message), 1,
const wxString& message = messages.Last();
sizerAll->Add(CreateTextSizer(message), 1,
SetSizeHints(size.x, size.y, m_maxWidth, m_maxHeight);
// don't change the width when expanding/collapsing
SetSizeHints(size.x, size.y, m_maxWidth, m_maxHeight);
// don't change the width when expanding/collapsing