/////////////////////////////////////////////////////////////////////////////
-// Name: bitmap.h
+// Name: wx/gtk/bitmap.h
// Purpose:
// Author: Robert Roebling
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_GTK_BITMAP_H_
+#define _WX_GTK_BITMAP_H_
-#ifndef __GTKBITMAPH__
-#define __GTKBITMAPH__
-
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface
-#endif
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/palette.h"
-#include "wx/gdiobj.h"
-
-#ifdef __WXGTK20__
typedef struct _GdkPixbuf GdkPixbuf;
-#endif
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class wxMask;
-class wxBitmap;
-class wxImage;
+class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------
-class wxMask: public wxObject
+class WXDLLIMPEXP_CORE wxMask: public wxMaskBase
{
public:
wxMask();
wxMask( const wxBitmap& bitmap, const wxColour& colour );
+#if wxUSE_PALETTE
wxMask( const wxBitmap& bitmap, int paletteIndex );
+#endif // wxUSE_PALETTE
wxMask( const wxBitmap& bitmap );
- ~wxMask();
-
- bool Create( const wxBitmap& bitmap, const wxColour& colour );
- bool Create( const wxBitmap& bitmap, int paletteIndex );
- bool Create( const wxBitmap& bitmap );
+ virtual ~wxMask();
// implementation
GdkBitmap *m_bitmap;
-
GdkBitmap *GetBitmap() const;
-
-private:
+
+protected:
+ virtual void FreeData();
+ virtual bool InitFromColour(const wxBitmap& bitmap, const wxColour& colour);
+ virtual bool InitFromMonoBitmap(const wxBitmap& bitmap);
+
DECLARE_DYNAMIC_CLASS(wxMask)
};
// wxBitmap
//-----------------------------------------------------------------------------
-class wxBitmap: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
- wxBitmap();
- wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap() { }
+ wxBitmap( int width, int height, int depth = wxBITMAP_SCREEN_DEPTH )
+ { Create(width, height, depth); }
+ wxBitmap( const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH )
+ { Create(sz, depth); }
wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
- wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
- wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
- wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
- ~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp ) const;
- bool operator != ( const wxBitmap& bmp ) const;
- bool Ok() const;
-
- bool Create(int width, int height, int depth = -1);
-
- int GetHeight() const;
- int GetWidth() const;
- int GetDepth() const;
-
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ { *this = wxBitmap(const_cast<const char* const*>(data)); }
+#endif
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
+#if wxUSE_IMAGE
+ wxBitmap( const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH )
+ { (void)CreateFromImage(image, depth); }
+#endif // wxUSE_IMAGE
+ virtual ~wxBitmap();
+
+ bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
+ bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
+ { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+
+ virtual int GetHeight() const;
+ virtual int GetWidth() const;
+ virtual int GetDepth() const;
+
+#if wxUSE_IMAGE
wxImage ConvertToImage() const;
+#endif // wxUSE_IMAGE
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
wxMask *GetMask() const;
void SetMask( wxMask *mask );
-
+
wxBitmap GetSubBitmap( const wxRect& rect ) const;
- bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
- bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
+#if wxUSE_PALETTE
wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
- static void InitStandardHandlers() { }
- static void CleanUpHandlers() { }
+ static void InitStandardHandlers();
// implementation
// --------------
void SetWidth( int width );
void SetDepth( int depth );
void SetPixmap( GdkPixmap *pixmap );
- void SetBitmap( GdkBitmap *bitmap );
-#ifdef __WXGTK20__
- void SetPixbuf(GdkPixbuf *pixbuf);
-#endif
+ void SetPixbuf(GdkPixbuf* pixbuf, int depth = 0);
GdkPixmap *GetPixmap() const;
- GdkBitmap *GetBitmap() const;
bool HasPixmap() const;
-#ifdef __WXGTK20__
bool HasPixbuf() const;
GdkPixbuf *GetPixbuf() const;
-#endif
-
- // Basically, this corresponds to Win32 StretchBlt()
- wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+
+ // raw bitmap access support functions
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ bool HasAlpha() const;
+
protected:
- bool CreateFromXpm(const char **bits);
+#if wxUSE_IMAGE
bool CreateFromImage(const wxImage& image, int depth);
+#endif // wxUSE_IMAGE
+
+ virtual wxGDIRefData* CreateGDIRefData() const;
+ virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const;
private:
+#if wxUSE_IMAGE
// to be called from CreateFromImage only!
- bool CreateFromImageAsBitmap(const wxImage& image);
- bool CreateFromImageAsPixmap(const wxImage& image);
-
-#ifdef __WXGTK20__
+ bool CreateFromImageAsPixmap(const wxImage& image, int depth);
bool CreateFromImageAsPixbuf(const wxImage& image);
+#endif // wxUSE_IMAGE
+public:
+ // implementation only
enum Representation
{
Pixmap,
// (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
void PurgeOtherRepresentations(Representation keep);
- friend class wxMemoryDC;
-#endif
-
+private:
DECLARE_DYNAMIC_CLASS(wxBitmap)
};
-#endif // __GTKBITMAPH__
+#endif // _WX_GTK_BITMAP_H_