void wxMemoryDC::DoSelect(const wxBitmap& bitmap)
{
- if ( bitmap.Ok() )
+ if ( bitmap.IsOk() )
{
m_selected = bitmap;
SetMGLDC(m_selected.CreateTmpDC(), TRUE);
void wxMemoryDC::SetPen(const wxPen &pen)
{
- wxCHECK_RET( Ok(), wxT("invalid dc") );
+ wxCHECK_RET( IsOk(), wxT("invalid dc") );
if ( GetDepth() == 1 && *wxTRANSPARENT_PEN != pen )
{
void wxMemoryDC::SetBrush(const wxBrush &brush)
{
- wxCHECK_RET( Ok(), wxT("invalid dc") );
+ wxCHECK_RET( IsOk(), wxT("invalid dc") );
if ( GetDepth() == 1 && *wxTRANSPARENT_BRUSH != brush )
{
void wxMemoryDC::SetTextForeground(const wxColour &col)
{
- wxCHECK_RET( Ok(), wxT("invalid dc") );
+ wxCHECK_RET( IsOk(), wxT("invalid dc") );
if ( GetDepth() == 1 )
{
void wxMemoryDC::SetTextBackground(const wxColour &col)
{
- wxCHECK_RET( Ok(), wxT("invalid dc") );
+ wxCHECK_RET( IsOk(), wxT("invalid dc") );
if ( GetDepth() == 1 )
{