// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LOGH__
-#define __LOGH__
+#ifndef _WX_LOG_H_
+#define _WX_LOG_H_
#ifdef __GNUG__
#pragma interface "log.h"
typedef unsigned long wxTraceMask;
typedef unsigned long wxLogLevel;
+// ----------------------------------------------------------------------------
+// forward declarations
+// ----------------------------------------------------------------------------
+class wxTextCtrl;
+class wxLogFrame;
+class wxFrame;
+class ostream;
+
// ----------------------------------------------------------------------------
// derive from this class to redirect (or suppress, or ...) log messages
// normally, only a single instance of this class exists but it's not enforced
// only one sink is active at each moment
// get current log target, will call wxApp::CreateLogTarget() to create one
- // if
+ // if none exists
static wxLog *GetActiveTarget();
- // change log target, pLogger = NULL disables logging,
+ // change log target, pLogger = NULL disables logging. if bNoFlashOld is true,
+ // the old log target isn't flashed which might lead to loss of messages!
// returns the previous log target
- static wxLog *SetActiveTarget(wxLog *pLogger);
+ static wxLog *SetActiveTarget(wxLog *pLogger, bool bNoFlashOld = FALSE);
// functions controlling the default wxLog behaviour
// verbose mode is activated by standard command-line '-verbose' option
{
public:
// redirect log output to a FILE
- wxLogStderr(FILE *fp = NULL);
+ wxLogStderr(FILE *fp = (FILE *) NULL);
private:
// implement sink function
};
// log everything to an "ostream", cerr by default
+class ostream;
class WXDLLEXPORT wxLogStream : public wxLog
{
public:
// redirect log output to an ostream
- wxLogStream(ostream *ostr = NULL);
+ wxLogStream(ostream *ostr = (ostream *) NULL);
protected:
// implement sink function
};
// log everything to a text window (GUI only of course)
-class wxTextCtrl;
class WXDLLEXPORT wxLogTextCtrl : public wxLogStream
{
public:
// to the log window. This window has it's own menu which allows the user to
// close it, clear the log contents or save it to the file.
// ----------------------------------------------------------------------------
-class wxLogFrame;
-class wxFrame;
class WXDLLEXPORT wxLogWindow : public wxLog
{
public:
- wxLogWindow(const char *szTitle, // the title of the frame
+ wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL)
+ const char *szTitle, // the title of the frame
bool bShow = TRUE, // show window immediately?
bool bPassToOld = TRUE); // pass log messages to the old target?
~wxLogWindow();
{
public:
// ctor saves old log target, dtor restores it
- wxLogNull() { m_pPrevLogger = wxLog::SetActiveTarget(NULL); }
+ wxLogNull() { m_pPrevLogger = wxLog::SetActiveTarget((wxLog *)NULL, TRUE); }
~wxLogNull() { (void)wxLog::SetActiveTarget(m_pPrevLogger); }
private:
DECLARE_LOG_FUNCTION(Warning);
DECLARE_LOG_FUNCTION(Message);
DECLARE_LOG_FUNCTION(Info);
-DECLARE_LOG_FUNCTION(Status);
DECLARE_LOG_FUNCTION(Verbose);
+// this function sends the log message to the status line of the top level
+// application frame, if any
+DECLARE_LOG_FUNCTION(Status);
+
+// this one is the same as previous except that it allows to explicitly
+// specify the frame to which the output should go
+DECLARE_LOG_FUNCTION2(Status, wxFrame *pFrame);
+
// additional one: as wxLogError, but also logs last system call error code
// and the corresponding error message if available
DECLARE_LOG_FUNCTION(SysError);
inline void wxLogLastError(const char *) { }
#endif //debug/!debug
-#endif //__LOGH__
+#endif // _WX_LOG_H_