// (see wxWindow::Refresh)
bool m_frozen;
bool m_refreshAfterThaw;
- wxFont m_font;
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
MGLDevCtx *m_paintMGLDC;
friend class wxPaintDC;
- void OnEraseBackground(wxEraseEvent& event);
- void OnSetFocus(wxFocusEvent& event);
-
DECLARE_DYNAMIC_CLASS(wxWindowMGL);
DECLARE_NO_COPY_CLASS(wxWindowMGL);
DECLARE_EVENT_TABLE()
public:
void HandlePaint(MGLDevCtx *dc);
// needed by wxWindowPainter
+ MGLDevCtx *GetPaintMGLDC() const { return m_paintMGLDC; }
};