+ ::DrawFrameControl(GetHdcOf(dc.GetTempHDC()), &r, DFC_SCROLL, style);
+}
+
+void
+wxRendererMSW::DoDrawFrameControl(UINT type,
+ UINT kind,
+ wxWindow * WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int style = kind;
+ if ( flags & wxCONTROL_CHECKED )
+ style |= DFCS_CHECKED;
+ if ( flags & wxCONTROL_DISABLED )
+ style |= DFCS_INACTIVE;
+ if ( flags & wxCONTROL_FLAT )
+ style |= DFCS_MONO;
+ if ( flags & wxCONTROL_PRESSED )
+ style |= DFCS_PUSHED;
+ if ( flags & wxCONTROL_CURRENT )
+ style |= DFCS_HOT;
+ if ( flags & wxCONTROL_UNDETERMINED )
+ // Using DFCS_BUTTON3STATE here doesn't work (as might be expected),
+ // use the following two styles to get the same look of a check box
+ // in the undetermined state.
+ style |= DFCS_INACTIVE | DFCS_CHECKED;
+
+ ::DrawFrameControl(GetHdcOf(dc.GetTempHDC()), &r, type, style);
+}
+
+void
+wxRendererMSW::DrawPushButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rectOrig,
+ int flags)
+{
+ wxRect rect(rectOrig);
+ if ( flags & wxCONTROL_ISDEFAULT )
+ {
+ // DrawFrameControl() doesn't seem to support default buttons so we
+ // have to draw the border ourselves
+ wxDCPenChanger pen(dc, *wxBLACK_PEN);
+ wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+ dc.DrawRectangle(rect);
+ rect.Deflate(1);
+ }
+
+ DoDrawButton(DFCS_BUTTONPUSH, win, dc, rect, flags);
+}
+
+void
+wxRendererMSW::DrawTitleBarBitmap(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ wxTitleBarButton button,
+ int flags)
+{
+ UINT kind;
+ switch ( button )
+ {
+ case wxTITLEBAR_BUTTON_CLOSE:
+ kind = DFCS_CAPTIONCLOSE;
+ break;
+
+ case wxTITLEBAR_BUTTON_MAXIMIZE:
+ kind = DFCS_CAPTIONMAX;
+ break;
+
+ case wxTITLEBAR_BUTTON_ICONIZE:
+ kind = DFCS_CAPTIONMIN;
+ break;
+
+ case wxTITLEBAR_BUTTON_RESTORE:
+ kind = DFCS_CAPTIONRESTORE;
+ break;
+
+ case wxTITLEBAR_BUTTON_HELP:
+ kind = DFCS_CAPTIONHELP;
+ break;
+
+ default:
+ wxFAIL_MSG( "unsupported title bar button" );
+ return;
+ }
+
+ DoDrawFrameControl(DFC_CAPTION, kind, win, dc, rect, flags);
+}
+
+wxSize wxRendererMSW::GetCheckBoxSize(wxWindow * WXUNUSED(win))
+{
+ return wxSize(::GetSystemMetrics(SM_CXMENUCHECK),
+ ::GetSystemMetrics(SM_CYMENUCHECK));
+}
+
+int wxRendererMSW::GetHeaderButtonHeight(wxWindow * WXUNUSED(win))
+{
+ // some "reasonable" value returned in case of error, it doesn't really
+ // correspond to anything but it's better than returning 0
+ static const int DEFAULT_HEIGHT = 20;
+
+
+ // create a temporary header window just to get its geometry
+ HWND hwndHeader = ::CreateWindow(WC_HEADER, NULL, 0,
+ 0, 0, 0, 0, NULL, NULL, NULL, NULL);
+ if ( !hwndHeader )
+ return DEFAULT_HEIGHT;
+
+ wxON_BLOCK_EXIT1( ::DestroyWindow, hwndHeader );
+
+ // initialize the struct filled with the values by Header_Layout()
+ RECT parentRect = { 0, 0, 100, 100 };
+ WINDOWPOS wp = { 0, 0, 0, 0, 0, 0, 0 };
+ HDLAYOUT hdl = { &parentRect, &wp };
+
+ return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT;
+}
+
+int wxRendererMSW::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
+{
+ return 10;
+}
+
+// Uses the theme to draw the border and fill for something like a wxTextCtrl
+void wxRendererMSW::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ wxColour fill;
+ wxColour bdr;
+ COLORREF cref;
+
+#if wxUSE_UXTHEME
+ wxUxThemeHandle hTheme(win, L"EDIT");
+ if (hTheme)
+ {
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ ETS_NORMAL, TMT_FILLCOLOR, &cref);
+ fill = wxRGBToColour(cref);
+
+ int etsState;
+ if ( flags & wxCONTROL_DISABLED )
+ etsState = ETS_DISABLED;
+ else
+ etsState = ETS_NORMAL;
+
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ etsState, TMT_BORDERCOLOR, &cref);
+ bdr = wxRGBToColour(cref);
+ }
+ else
+#endif
+ {
+ fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
+ bdr = *wxBLACK;
+ }
+
+ dc.SetPen( bdr );
+ dc.SetBrush( fill );
+ dc.DrawRectangle(rect);
+}
+
+
+// Draw the equivalent of a wxComboBox
+void wxRendererMSW::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ // Draw the main part of the control same as TextCtrl
+ DrawTextCtrl(win, dc, rect, flags);
+
+ // Draw the button inside the border, on the right side
+ wxRect br(rect);
+ br.height -= 2;
+ br.x += br.width - br.height - 1;
+ br.width = br.height;
+ br.y += 1;
+
+ DrawComboBoxDropButton(win, dc, br, flags);
+}
+
+
+void wxRendererMSW::DrawChoice(wxWindow* win, wxDC& dc,
+ const wxRect& rect, int flags)
+{
+ DrawComboBox(win, dc, rect, flags);